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/*
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snd_mp3.c - mp3 format loading and streaming
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Copyright (C) 2010 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "soundlib.h"
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#include "libmpg.h"
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/*
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=================================================================
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MPEG decompression
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=================================================================
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*/
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qboolean Sound_LoadMPG( const char *name, const byte *buffer, fs_offset_t filesize )
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{
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void *mpeg;
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size_t pos = 0;
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size_t bytesWrite = 0;
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byte out[OUTBUF_SIZE];
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size_t outsize, padsize;
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int ret;
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wavinfo_t sc;
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// load the file
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if( !buffer || filesize < FRAME_SIZE )
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return false;
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// couldn't create decoder
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if(( mpeg = create_decoder( &ret )) == NULL )
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return false;
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#ifdef _DEBUG
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if( ret ) Con_DPrintf( S_ERROR "%s\n", get_error( mpeg ));
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#endif
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// trying to read header
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if( !feed_mpeg_header( mpeg, buffer, FRAME_SIZE, filesize, &sc ))
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{
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#ifdef _DEBUG
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Con_DPrintf( S_ERROR "Sound_LoadMPG: failed to load (%s): %s\n", name, get_error( mpeg ));
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#else
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Con_DPrintf( S_ERROR "Sound_LoadMPG: (%s) is probably corrupted\n", name );
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#endif
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close_decoder( mpeg );
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return false;
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}
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sound.channels = sc.channels;
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sound.rate = sc.rate;
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sound.width = 2; // always 16-bit PCM
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sound.loopstart = -1;
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sound.size = ( sound.channels * sound.rate * sound.width ) * ( sc.playtime / 1000 ); // in bytes
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padsize = sound.size % FRAME_SIZE;
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pos += FRAME_SIZE; // evaluate pos
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if( !sound.size )
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{
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// bad mpeg file ?
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Con_DPrintf( S_ERROR "Sound_LoadMPG: (%s) is probably corrupted\n", name );
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close_decoder( mpeg );
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return false;
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}
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// add sentinel make sure we not overrun
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sound.wav = (byte *)Mem_Calloc( host.soundpool, sound.size + padsize );
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sound.type = WF_PCMDATA;
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// decompress mpg into pcm wav format
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while( bytesWrite < sound.size )
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{
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int size;
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if( feed_mpeg_stream( mpeg, NULL, 0, out, &outsize ) != MP3_OK && outsize <= 0 )
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{
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char *data = (char *)buffer + pos;
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int bufsize;
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// if there are no bytes remainig so we can decompress the new frame
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if( pos + FRAME_SIZE > filesize )
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bufsize = ( filesize - pos );
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else bufsize = FRAME_SIZE;
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pos += bufsize;
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if( feed_mpeg_stream( mpeg, data, bufsize, out, &outsize ) != MP3_OK )
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break; // there was end of the stream
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}
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if( bytesWrite + outsize > sound.size )
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size = ( sound.size - bytesWrite );
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else size = outsize;
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memcpy( &sound.wav[bytesWrite], out, size );
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bytesWrite += size;
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}
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sound.samples = bytesWrite / ( sound.width * sound.channels );
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close_decoder( mpeg );
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return true;
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}
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/*
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=================
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Stream_OpenMPG
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=================
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*/
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stream_t *Stream_OpenMPG( const char *filename )
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{
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stream_t *stream;
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void *mpeg;
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file_t *file;
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int ret;
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wavinfo_t sc;
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file = FS_Open( filename, "rb", false );
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if( !file ) return NULL;
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// at this point we have valid stream
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stream = Mem_Calloc( host.soundpool, sizeof( stream_t ));
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stream->file = file;
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stream->pos = 0;
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// couldn't create decoder
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if(( mpeg = create_decoder( &ret )) == NULL )
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{
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Con_DPrintf( S_ERROR "Stream_OpenMPG: couldn't create decoder\n" );
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Mem_Free( stream );
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FS_Close( file );
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return NULL;
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}
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#ifdef _DEBUG
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if( ret ) Con_DPrintf( S_ERROR "%s\n", get_error( mpeg ));
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#endif
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// trying to open stream and read header
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if( !open_mpeg_stream( mpeg, file, FS_Read, FS_Seek, &sc ))
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{
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#ifdef _DEBUG
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Con_DPrintf( S_ERROR "Stream_OpenMPG: failed to load (%s): %s\n", filename, get_error( mpeg ));
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#else
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Con_DPrintf( S_ERROR "Stream_OpenMPG: (%s) is probably corrupted\n", filename );
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#endif
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close_decoder( mpeg );
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Mem_Free( stream );
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FS_Close( file );
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return NULL;
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}
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stream->buffsize = 0; // how many samples left from previous frame
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stream->channels = sc.channels;
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stream->rate = sc.rate;
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stream->width = 2; // always 16 bit
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stream->ptr = mpeg;
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stream->type = WF_MPGDATA;
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return stream;
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}
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/*
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=================
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Stream_ReadMPG
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assume stream is valid
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=================
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*/
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int Stream_ReadMPG( stream_t *stream, int needBytes, void *buffer )
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{
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// buffer handling
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int bytesWritten = 0;
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void *mpg;
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mpg = stream->ptr;
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while( 1 )
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{
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byte *data;
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int outsize;
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if( !stream->buffsize )
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{
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if( read_mpeg_stream( mpg, stream->temp, &stream->pos ) != MP3_OK )
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break; // there was end of the stream
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}
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// check remaining size
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if( bytesWritten + stream->pos > needBytes )
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outsize = ( needBytes - bytesWritten );
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else outsize = stream->pos;
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// copy raw sample to output buffer
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data = (byte *)buffer + bytesWritten;
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memcpy( data, &stream->temp[stream->buffsize], outsize );
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bytesWritten += outsize;
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stream->pos -= outsize;
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stream->buffsize += outsize;
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// continue from this sample on a next call
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if( bytesWritten >= needBytes )
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return bytesWritten;
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stream->buffsize = 0; // no bytes remaining
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}
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return 0;
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}
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/*
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=================
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Stream_SetPosMPG
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assume stream is valid
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=================
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*/
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int Stream_SetPosMPG( stream_t *stream, int newpos )
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{
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if( set_stream_pos( stream->ptr, newpos ) != -1 )
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{
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// flush any previous data
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stream->buffsize = 0;
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return true;
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}
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// failed to seek for some reasons
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return false;
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}
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/*
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=================
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Stream_GetPosMPG
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assume stream is valid
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=================
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*/
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int Stream_GetPosMPG( stream_t *stream )
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{
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return get_stream_pos( stream->ptr );
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}
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/*
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=================
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Stream_FreeMPG
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assume stream is valid
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=================
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*/
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void Stream_FreeMPG( stream_t *stream )
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{
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if( stream->ptr )
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{
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close_decoder( stream->ptr );
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stream->ptr = NULL;
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}
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if( stream->file )
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{
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FS_Close( stream->file );
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stream->file = NULL;
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}
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Mem_Free( stream );
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}
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