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#!/usr/bin/env python
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def options(opt):
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pass
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def configure(conf):
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nortti = {
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'msvc': ['/GR-'],
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'default': ['-fno-rtti', '-fno-exceptions']
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}
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conf.env.append_unique('CXXFLAGS', conf.get_flags_by_compiler(nortti, conf.env.COMPILER_CC))
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if conf.env.DEST_OS != 'android':
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if conf.env.cxxshlib_PATTERN.startswith('lib'):
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conf.env.cxxshlib_PATTERN = conf.env.cxxshlib_PATTERN[3:]
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def build(bld):
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bld(name = 'filesystem_includes', export_includes = '.')
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libs = [ 'filesystem_includes' ]
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# on PSVita do not link any libraries that are already in the main executable, but add the includes target
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if bld.env.DEST_OS == 'psvita':
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libs += [ 'sdk_includes' ]
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else:
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libs += [ 'public' ]
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bld.shlib(target = 'filesystem_stdio',
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features = 'cxx seq',
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source = bld.path.ant_glob(['*.c', '*.cpp']),
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use = libs,
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install_path = bld.env.LIBDIR,
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subsystem = bld.env.MSVC_SUBSYSTEM)
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if bld.env.TESTS:
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# build in same module, so dynamic linking will work
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# for now (until we turn libpublic to shared module lol)
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tests = {
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'caseinsensitive' : 'tests/caseinsensitive.c',
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'interface' : 'tests/interface.cpp',
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}
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for i in tests:
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bld.program(features = 'test seq',
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source = tests[i],
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target = 'test_%s' % i,
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use = libs + ['DL'],
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rpath = '$ORIGIN',
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subsystem = bld.env.CONSOLE_SUBSYSTEM,
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install_path = None)
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