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/*
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snd_wav.c - wav format load & save
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Copyright (C) 2010 Uncle Mike
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Copyright (C) 2023 FTEQW developers
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include <stddef.h>
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#include "soundlib.h"
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static const byte *iff_data;
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static const byte *iff_dataPtr;
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static const byte *iff_end;
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static const byte *iff_lastChunk;
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static int iff_chunkLen;
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/*
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=================
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GetLittleShort
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=================
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*/
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static short GetLittleShort( void )
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{
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short val = 0;
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val += (*(iff_dataPtr+0) << 0);
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val += (*(iff_dataPtr+1) << 8);
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iff_dataPtr += 2;
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return val;
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}
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/*
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=================
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GetLittleLong
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=================
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*/
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static int GetLittleLong( void )
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{
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int val = 0;
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val += (*(iff_dataPtr+0) << 0);
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val += (*(iff_dataPtr+1) << 8);
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val += (*(iff_dataPtr+2) <<16);
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val += (*(iff_dataPtr+3) <<24);
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iff_dataPtr += 4;
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return val;
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}
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/*
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=================
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FindNextChunk
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=================
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*/
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static void FindNextChunk( const char *filename, const char *name )
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{
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while( 1 )
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{
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ptrdiff_t remaining = iff_end - iff_lastChunk;
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if( remaining < 8 )
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{
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iff_dataPtr = NULL;
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return;
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}
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iff_dataPtr = iff_lastChunk + 4;
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remaining -= 8;
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iff_chunkLen = GetLittleLong();
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if( iff_chunkLen < 0 )
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{
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iff_dataPtr = NULL;
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return;
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}
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if( iff_chunkLen > remaining )
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{
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Con_DPrintf( "%s: '%s' truncated by %i bytes", __func__, filename, iff_chunkLen - remaining );
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iff_chunkLen = remaining;
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}
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remaining -= iff_chunkLen;
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iff_dataPtr -= 8;
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iff_lastChunk = iff_dataPtr + 8 + iff_chunkLen;
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if ((iff_chunkLen&1) && remaining)
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iff_lastChunk++;
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if (!Q_strncmp(iff_dataPtr, name, 4))
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return;
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}
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}
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/*
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=================
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FindChunk
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=================
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*/
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static void FindChunk( const char *filename, const char *name )
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{
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iff_lastChunk = iff_data;
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FindNextChunk( filename, name );
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}
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/*
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============
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StreamFindNextChunk
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============
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*/
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qboolean StreamFindNextChunk( file_t *file, const char *name, int *last_chunk )
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{
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char chunkName[4];
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int iff_chunk_len;
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while( 1 )
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{
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FS_Seek( file, *last_chunk, SEEK_SET );
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if( FS_Eof( file ))
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return false; // didn't find the chunk
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FS_Seek( file, 4, SEEK_CUR );
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FS_Read( file, &iff_chunk_len, sizeof( iff_chunk_len ));
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if( iff_chunk_len < 0 )
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return false; // didn't find the chunk
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FS_Seek( file, -8, SEEK_CUR );
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*last_chunk = FS_Tell( file ) + 8 + (( iff_chunk_len + 1 ) & ~1 );
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FS_Read( file, chunkName, 4 );
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if( !Q_strncmp( chunkName, name, 4 ))
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return true;
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}
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return false;
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}
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/*
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=============
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Sound_LoadWAV
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=============
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*/
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qboolean Sound_LoadWAV( const char *name, const byte *buffer, fs_offset_t filesize )
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{
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int samples, fmt;
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qboolean mpeg_stream = false;
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if( !buffer || filesize <= 0 )
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return false;
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iff_data = buffer;
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iff_end = buffer + filesize;
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// find "RIFF" chunk
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FindChunk( name, "RIFF" );
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if( !( iff_dataPtr && !Q_strncmp( (const char *)iff_dataPtr + 8, "WAVE", 4 )))
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{
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Con_DPrintf( S_ERROR "Sound_LoadWAV: %s missing 'RIFF/WAVE' chunks\n", name );
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return false;
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}
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// get "fmt " chunk
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iff_data = iff_dataPtr + 12;
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FindChunk( name, "fmt " );
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if( !iff_dataPtr )
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{
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Con_DPrintf( S_ERROR "Sound_LoadWAV: %s missing 'fmt ' chunk\n", name );
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return false;
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}
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iff_dataPtr += 8;
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fmt = GetLittleShort();
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if( fmt != 1 )
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{
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if( fmt != 85 )
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{
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Con_DPrintf( S_ERROR "Sound_LoadWAV: %s not a microsoft PCM format\n", name );
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return false;
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}
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else
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{
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// mpeg stream in wav container
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mpeg_stream = true;
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}
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}
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sound.channels = GetLittleShort();
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if( sound.channels != 1 && sound.channels != 2 )
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{
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Con_DPrintf( S_ERROR "Sound_LoadWAV: only mono and stereo WAV files supported (%s)\n", name );
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return false;
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}
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sound.rate = GetLittleLong();
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iff_dataPtr += 6;
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sound.width = GetLittleShort() / 8;
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if( mpeg_stream ) sound.width = 2; // mp3 always 16bit
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if( sound.width != 1 && sound.width != 2 )
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{
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Con_DPrintf( S_ERROR "Sound_LoadWAV: only 8 and 16 bit WAV files supported (%s)\n", name );
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return false;
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}
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// get cue chunk
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FindChunk( name, "cue " );
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if( iff_dataPtr )
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{
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iff_dataPtr += 32;
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sound.loopstart = GetLittleLong();
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FindNextChunk( name, "LIST" ); // if the next chunk is a LIST chunk, look for a cue length marker
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if( iff_dataPtr )
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{
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if( !Q_strncmp( (const char *)iff_dataPtr + 28, "mark", 4 ))
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{
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// this is not a proper parse, but it works with CoolEdit...
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iff_dataPtr += 24;
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sound.samples = sound.loopstart + GetLittleLong(); // samples in loop
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}
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}
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}
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else
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{
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sound.loopstart = -1;
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sound.samples = 0;
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}
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// find data chunk
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FindChunk( name, "data" );
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if( !iff_dataPtr )
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{
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Con_DPrintf( S_ERROR "Sound_LoadWAV: %s missing 'data' chunk\n", name );
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return false;
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}
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iff_dataPtr += 4;
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samples = GetLittleLong() / sound.width;
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if( sound.samples )
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{
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if( samples < sound.samples )
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{
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Con_DPrintf( S_ERROR "Sound_LoadWAV: %s has a bad loop length\n", name );
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return false;
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}
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}
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else sound.samples = samples;
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if( sound.samples <= 0 )
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{
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Con_Reportf( S_ERROR "Sound_LoadWAV: file with %i samples (%s)\n", sound.samples, name );
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return false;
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}
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sound.type = WF_PCMDATA;
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sound.samples /= sound.channels;
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// g-cont. get support for mp3 streams packed in wav container
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// e.g. CAd menu sounds
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if( mpeg_stream )
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{
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int hdr_size = (iff_dataPtr - buffer);
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if(( filesize - hdr_size ) < FRAME_SIZE )
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{
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sound.tempbuffer = (byte *)Mem_Realloc( host.soundpool, sound.tempbuffer, FRAME_SIZE );
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memcpy( sound.tempbuffer, buffer + (iff_dataPtr - buffer), filesize - hdr_size );
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return Sound_LoadMPG( name, sound.tempbuffer, FRAME_SIZE );
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}
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return Sound_LoadMPG( name, buffer + hdr_size, filesize - hdr_size );
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}
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// Load the data
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sound.size = sound.samples * sound.width * sound.channels;
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sound.wav = Mem_Malloc( host.soundpool, sound.size );
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memcpy( sound.wav, buffer + (iff_dataPtr - buffer), sound.size );
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// now convert 8-bit sounds to signed
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if( sound.width == 1 )
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{
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int i, j;
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signed char *pData = (signed char *)sound.wav;
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for( i = 0; i < sound.samples; i++ )
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{
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for( j = 0; j < sound.channels; j++ )
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{
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*pData = (byte)((int)((byte)*pData) - 128 );
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pData++;
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}
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}
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}
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return true;
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}
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/*
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=================
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Stream_OpenWAV
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=================
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*/
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stream_t *Stream_OpenWAV( const char *filename )
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{
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stream_t *stream;
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int last_chunk = 0;
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char chunkName[4];
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int iff_data;
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file_t *file;
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short t;
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if( !filename || !*filename )
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return NULL;
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// open
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file = FS_Open( filename, "rb", false );
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if( !file ) return NULL;
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// find "RIFF" chunk
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if( !StreamFindNextChunk( file, "RIFF", &last_chunk ))
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{
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Con_DPrintf( S_ERROR "Stream_OpenWAV: %s missing RIFF chunk\n", filename );
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FS_Close( file );
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return NULL;
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}
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FS_Read( file, chunkName, 4 );
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if( !Q_strncmp( chunkName, "WAVE", 4 ))
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{
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Con_DPrintf( S_ERROR "Stream_OpenWAV: %s missing WAVE chunk\n", filename );
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FS_Close( file );
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return NULL;
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}
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// get "fmt " chunk
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iff_data = FS_Tell( file ) + 4;
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last_chunk = iff_data;
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if( !StreamFindNextChunk( file, "fmt ", &last_chunk ))
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{
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Con_DPrintf( S_ERROR "Stream_OpenWAV: %s missing 'fmt ' chunk\n", filename );
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FS_Close( file );
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return NULL;
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}
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FS_Read( file, chunkName, 4 );
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FS_Read( file, &t, sizeof( t ));
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if( t != 1 )
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{
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Con_DPrintf( S_ERROR "Stream_OpenWAV: %s not a microsoft PCM format\n", filename );
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FS_Close( file );
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return NULL;
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}
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FS_Read( file, &t, sizeof( t ));
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sound.channels = t;
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FS_Read( file, &sound.rate, sizeof( int ));
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FS_Seek( file, 6, SEEK_CUR );
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FS_Read( file, &t, sizeof( t ));
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sound.width = t / 8;
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sound.loopstart = 0;
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// find data chunk
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last_chunk = iff_data;
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if( !StreamFindNextChunk( file, "data", &last_chunk ))
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{
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Con_DPrintf( S_ERROR "Stream_OpenWAV: %s missing 'data' chunk\n", filename );
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FS_Close( file );
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return NULL;
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}
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FS_Read( file, &sound.samples, sizeof( int ));
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sound.samples = ( sound.samples / sound.width ) / sound.channels;
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// at this point we have valid stream
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stream = Mem_Calloc( host.soundpool, sizeof( stream_t ));
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stream->file = file;
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stream->size = sound.samples * sound.width * sound.channels;
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stream->buffsize = FS_Tell( file ); // header length
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stream->channels = sound.channels;
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stream->width = sound.width;
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stream->rate = sound.rate;
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stream->type = WF_PCMDATA;
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return stream;
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}
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/*
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=================
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Stream_ReadWAV
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assume stream is valid
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=================
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*/
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int Stream_ReadWAV( stream_t *stream, int bytes, void *buffer )
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{
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int remaining;
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if( !stream->file ) return 0; // invalid file
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remaining = stream->size - stream->pos;
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if( remaining <= 0 ) return 0;
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if( bytes > remaining ) bytes = remaining;
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stream->pos += bytes;
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FS_Read( stream->file, buffer, bytes );
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return bytes;
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}
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/*
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=================
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Stream_SetPosWAV
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assume stream is valid
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=================
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*/
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int Stream_SetPosWAV( stream_t *stream, int newpos )
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{
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// NOTE: stream->pos it's real file position without header size
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if( FS_Seek( stream->file, stream->buffsize + newpos, SEEK_SET ) != -1 )
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{
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stream->pos = newpos;
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return true;
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}
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return false;
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}
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/*
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=================
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Stream_GetPosWAV
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assume stream is valid
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|
=================
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*/
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int Stream_GetPosWAV( stream_t *stream )
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{
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|
return stream->pos;
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}
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/*
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=================
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Stream_FreeWAV
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assume stream is valid
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=================
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*/
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void Stream_FreeWAV( stream_t *stream )
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{
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if( stream->file )
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|
FS_Close( stream->file );
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|
Mem_Free( stream );
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}
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