Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//
// test_gamerules
// Game rules for the game mode, for testing weapons
// and other beta testing.
//
#define JASON 0;
class CTestplay : public CHalfLifeMultiplay
{
public:
CTestplay();
virtual const char *GetGameDescription( void ) { return "Test Mode"; } // this is the game name that gets seen in the server browser
virtual BOOL IsHeavyRain( void );
virtual void PlayerSpawn( CBasePlayer *pPlayer );
virtual void PlayerKilled( CBasePlayer *pVictim, entvars_t *pKiller, entvars_t *pInflictor );
virtual BOOL IsTest( void );
//virtual int JasonsStolen( int jason );
};