Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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class CAmbientMP3 : public CPointEntity |
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{ |
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public: |
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static CAmbientMP3 *AmbientMP3Create( const char *pszSound ); |
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void Spawn( void ); |
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void EXPORT ToggleUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ); |
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};
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