Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Roman Chistokhodov 8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294)
2 years ago
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hl_baseentity.cpp fix undefined symbols and conflicts on OpenWatcom 5 years ago
hl_events.cpp Client format. 9 years ago
hl_objects.cpp Partially fix double promotion. 5 years ago
hl_weapons.cpp Use MAX_WEAPONS constant instead of magic numbers (#294) 2 years ago