Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Night Owl 44443c0eb7 Update Android.mk. 6 years ago
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poke646 Remove useless file. 6 years ago
AI_BaseNPC_Schedule.cpp move useless files to useless/dlls directory. 9 years ago
Android.mk Update Android.mk. 6 years ago
CMakeLists.txt Use crowbar idle animation. 6 years ago
Makefile Update README.md, update makefiles, add .bat scripts for msvc 7 years ago
Wxdebug.cpp move useless files to useless/dlls directory. 9 years ago
activity.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
activitymap.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
aflock.cpp Merge 5a13e06f52 8 years ago
agrunt.cpp Remove unneeded casts. 8 years ago
airtank.cpp Server format. 9 years ago
animating.cpp Server format. 9 years ago
animation.cpp Remove unneeded casts. 8 years ago
animation.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
apache.cpp min->Q_min, max->Q_max. 7 years ago
barnacle.cpp Merge branch 'travis' into poke646 7 years ago
barney.cpp Rewrite HUD, weapons and monsters code. 6 years ago
basemonster.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
bigmomma.cpp Redefine string_t. Fix wrong variables type. 7 years ago
bloater.cpp Server format. 9 years ago
bmodels.cpp Remove unneeded casts. 8 years ago
bullsquid.cpp Apply some @AlliedModders's patches. 8 years ago
buttons.cpp Remove unneeded casts. 8 years ago
cbase.cpp Remove unneeded casts. 8 years ago
cbase.h Merge branch 'master' into poke646-fix 6 years ago
cdll_dll.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
client.cpp Merge branch 'master' into poke646-fix 6 years ago
client.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
combat.cpp Rewrite HUD, weapons and monsters code. 6 years ago
compile.bat Update README.md, update makefiles, add .bat scripts for msvc 7 years ago
controller.cpp Merge 3e2f7e1e81 8 years ago
crossbow.cpp Rewrite HUD, weapons and monsters code. 6 years ago
crowbar.cpp Rewrite HUD, weapons and monsters code. 6 years ago
decals.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
defaultai.cpp Server format. 9 years ago
defaultai.h CRLF to LF all. 9 years ago
doors.cpp Rewrite HUD, weapons and monsters code. 6 years ago
doors.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
effects.cpp Merge branch 'travis' into poke646 7 years ago
effects.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
egon.cpp Fix weapon reload bug. Use macros instead of magic numbers. 8 years ago
enginecallback.h Rewrite HUD, weapons and monsters code. 6 years ago
explode.cpp Server format. 9 years ago
explode.h Merge branch 'travis' into poke646 7 years ago
exportdef.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
extdll.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
flyingmonster.cpp Server format. 9 years ago
flyingmonster.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
func_break.cpp Merge branch 'travis' into poke646 7 years ago
func_break.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
func_tank.cpp Rewrite HUD, weapons and monsters code. 6 years ago
game.cpp Rewrite HUD, weapons and monsters code. 6 years ago
game.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
gamerules.cpp Use different damage values for bradnailer and nailgun. Remove cvars which was not found in game. 8 years ago
gamerules.h Rewrite HUD, weapons and monsters code. 6 years ago
gargantua.cpp Remove unneeded casts. 8 years ago
gauss.cpp Fix timers. 6 years ago
genericmonster.cpp Remove unneeded casts. 8 years ago
ggrenade.cpp Rewrite HUD, weapons and monsters code. 6 years ago
globals.cpp Server format. 9 years ago
glock.cpp Fix timers. 6 years ago
gman.cpp Apply some @AlliedModders's patches. 8 years ago
h_ai.cpp Server format. 9 years ago
h_battery.cpp Apply some @AlliedModders's patches. 8 years ago
h_cine.cpp Apply some @AlliedModders's patches. 8 years ago
h_cycler.cpp Remove unneeded casts. 8 years ago
h_export.cpp Server format. 9 years ago
handgrenade.cpp Merge 68c9b7cf6b 8 years ago
hassassin.cpp min->Q_min, max->Q_max. 7 years ago
headcrab.cpp Apply some @AlliedModders's patches. 8 years ago
healthkit.cpp Merge branch 'travis' into poke646 7 years ago
hgrunt.cpp Rewrite HUD, weapons and monsters code. 6 years ago
hl.def Upload first port 9 years ago
hl.dsp Upload first port 9 years ago
hornet.cpp Merge 2257fa14e7 8 years ago
hornet.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
hornetgun.cpp Server format. 9 years ago
houndeye.cpp Apply some @AlliedModders's patches. 8 years ago
ichthyosaur.cpp Apply some @AlliedModders's patches. 8 years ago
islave.cpp Remove unneeded casts. 8 years ago
items.cpp Rewrite HUD, weapons and monsters code. 6 years ago
items.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
leech.cpp Remove unneeded casts. 8 years ago
lights.cpp Fix #62 ligthting issue. 7 years ago
maprules.cpp min->Q_min, max->Q_max. 7 years ago
maprules.h Remove extra commas and semicolons. Format. 9 years ago
monsterevent.h Reformat some files yet. 9 years ago
monstermaker.cpp Server format. 9 years ago
monsters.cpp Some fixes for FoV, HUD, egon flare and new compilers. (#52) 7 years ago
monsters.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
monsterstate.cpp Apply some @AlliedModders's patches. 8 years ago
mortar.cpp Rewrite HUD, weapons and monsters code. 6 years ago
mp5.cpp Rewrite HUD, weapons and monsters code. 6 years ago
mpstubb.cpp Apply some @AlliedModders's patches. 8 years ago
multiplay_gamerules.cpp Merge branch 'master' into poke646-fix 6 years ago
nihilanth.cpp min->Q_min, max->Q_max. 7 years ago
nodes.cpp min->Q_min, max->Q_max. 7 years ago
nodes.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
observer.cpp Improve spectator. 8 years ago
osprey.cpp Apply some @AlliedModders's patches. 8 years ago
pathcorner.cpp Server format. 9 years ago
physcallback.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
plane.cpp Server format. 9 years ago
plane.h Add missing #include guards. 7 years ago
plats.cpp Redefine string_t. Fix wrong variables type. 7 years ago
player.cpp Merge branch 'master' into poke646-fix 6 years ago
player.h Rewrite HUD, weapons and monsters code. 6 years ago
playermonster.cpp Rewrite HUD, weapons and monsters code. 6 years ago
prop.cpp Remove unneeded casts. 8 years ago
python.cpp Merge 274bd297f9 8 years ago
rat.cpp Server format. 9 years ago
replace.sh Add sed script and convert all SetXXX macros 9 years ago
roach.cpp Server format. 9 years ago
rpg.cpp Merge branch 'travis' into poke646 7 years ago
satchel.cpp Fix timers. 6 years ago
saverestore.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
schedule.cpp Apply some @AlliedModders's patches. 8 years ago
schedule.h Rewrite HUD, weapons and monsters code. 6 years ago
scientist.cpp Rewrite HUD, weapons and monsters code. 6 years ago
scripted.cpp Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
scripted.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
scriptevent.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
shotgun.cpp Fix timers. 6 years ago
singleplay_gamerules.cpp Server format. 9 years ago
skill.cpp Apply some @AlliedModders's patches. 8 years ago
skill.h Merge branch 'travis' into poke646 7 years ago
sound.cpp Merge branch 'master' into poke646-fix 6 years ago
soundent.cpp Reformat some files yet. 9 years ago
soundent.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
spectator.cpp Server format. 9 years ago
spectator.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
squad.h All copyright symbols to (c) 7 years ago
squadmonster.cpp Apply some @AlliedModders's patches. 8 years ago
squadmonster.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
squeakgrenade.cpp Merge branch 'travis' into poke646 7 years ago
stats.cpp All copyright symbols to (c) 7 years ago
subs.cpp Fix build. 8 years ago
talkmonster.cpp min->Q_min, max->Q_max. 7 years ago
talkmonster.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
teamplay_gamerules.cpp Apply some @AlliedModders's patches. 8 years ago
teamplay_gamerules.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
tempmonster.cpp Revert some changes from PR 9 years ago
tentacle.cpp Apply some @AlliedModders's patches. 8 years ago
trains.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
triggers.cpp Rewrite HUD, weapons and monsters code. 6 years ago
tripmine.cpp Merge branch 'travis' into poke646 7 years ago
turret.cpp min->Q_min, max->Q_max. 7 years ago
util.cpp Merge branch 'master' into poke646-fix 6 years ago
util.h Merge branch 'master' into poke646-fix 6 years ago
vector.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
weapons.cpp Rewrite HUD, weapons and monsters code. 6 years ago
weapons.h xencandy must give more ammo amount. 6 years ago
world.cpp Merge branch 'master' into poke646-fix 6 years ago
wxdebug.h move useless files to useless/dlls directory. 9 years ago
xen.cpp Remove unneeded casts. 8 years ago
zombie.cpp Remove unneeded casts. 8 years ago