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34 lines
1.1 KiB
34 lines
1.1 KiB
/*** |
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* |
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* Use, distribution, and modification of this source code and/or resulting |
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* object code is restricted to non-commercial enhancements to products from |
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* Valve LLC. All other use, distribution, or modification is prohibited |
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* without written permission from Valve LLC. |
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* |
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****/ |
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#ifndef PHYSCALLBACK_H |
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#define PHYSCALLBACK_H |
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#pragma once |
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#include "physint.h" |
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// Must be provided by user of this code |
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extern BOOL gPhysicsInterfaceInitialized; |
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extern server_physics_api_t g_physfuncs; |
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// The actual physic callbacks |
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#define LINK_ENTITY (*g_physfuncs.pfnLinkEdict) |
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#define PHYSICS_TIME (*g_physfuncs.pfnGetServerTime) |
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#define HOST_FRAMETIME (*g_physfuncs.pfnGetFrameTime) |
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#define MODEL_HANDLE (*g_physfuncs.pfnGetModel) |
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#define GET_AREANODE (*g_physfuncs.pfnGetHeadnode) |
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#define GET_SERVER_STATE (*g_physfuncs.pfnServerState) |
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#define HOST_ERROR (*g_physfuncs.pfnHost_Error) |
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#endif //PHYSCALLBACK_H
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