Alibek Omarov
d4995df92c
client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors
1 year ago
Alibek Omarov
b4bd06603e
client: studio: fix NEON vreinterpret types, fix memcpy
1 year ago
Alibek Omarov
f00a8f46d8
client: studio: fix types in AArch64 NEON code
1 year ago
Andrey Akhmichin
8180cf60c2
Revert "Change view rolling via separate cvars under GoldSource."
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This reverts commit 5cca1eb971
.
1 year ago
Andrey Akhmichin
a898d773a1
Revert "Always change view rolling on client side."
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This reverts commit 1ed4c1d899
.
1 year ago
nekonomicon
69f27d43bd
Merge pull request #379 from MoeMod/studio_util
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ARMv8 neon support for studio util
1 year ago
Xiaobaibai
d8e4ec04e4
fix typo ( no xref at all? )
1 year ago
Alibek Omarov
fa03ed3bce
wscript: fix mod_options.txt parsing under Python2
2 years ago
Alibek Omarov
f0f4e55c48
Add PowerPC to library naming scheme
2 years ago
Xiaobaibai
8da76a8c3f
ARMv8 neon support
2 years ago
Roman Chistokhodov
ef7b4a9015
Replace copyright symbol with (c) in game_shared/ and common/com_model.h to avoid problems with encoding ( #378 )
2 years ago
Bohdan Shulyar
31790c101a
cmake: LibraryNaming: fix Android check
2 years ago
Roman Chistokhodov
991fd0cd4a
Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player ( #375 )
2 years ago
Andrey Akhmichin
1ed4c1d899
Always change view rolling on client side.
2 years ago
Andrey Akhmichin
0f1cb315d6
Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"."
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This reverts commit 5eeb649cec
.
2 years ago
nekonomicon
8d337020b5
Merge pull request #369 from FreeSlave/hgrunt_fix
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Fix hgrunts dropping weapons again. Fix magical constants in hgrunt code.
2 years ago
Alibek Omarov
8da71ee675
server: wscript: remove prop.cpp from excluded files
2 years ago
Alibek Omarov
7d65d9f3bd
wscript: set default prefix, do not install without destdir as we don't follow typical unix filesystem hierarchy
2 years ago
Roman Chistokhodov
00596e94bf
Use named constants instead of some magical constants in hgrunt code
2 years ago
Roman Chistokhodov
b82f524819
Fix Human Grunts dropping weapons again if the game is saved and loaded while the grunt is dying
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Same as bc7d6e3c07
2 years ago
Andrey Akhmichin
523ee2ad97
Clear client flags in ClientDisconnect, because engine doesn't clear them before calling ClientConnect, but only before ClientPutInServer, on next connection to this slot.
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Same as 5caf49f063
2 years ago
Andrey Akhmichin
5eeb649cec
Rename "cl_viewbob" cvar to "cl_bobtilt".
2 years ago
Andrey Akhmichin
c506f2a582
Fix crash while parsing command menu with unsupported custom button.
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Same as 3e0214ee12
2 years ago
nekonomicon
9a4eddfba9
Merge pull request #368 from FWGS/buildsystems-overhaul
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Buildsystems overhaul
2 years ago
Alibek Omarov
66f4bbf218
server: remove unused prop.cpp ( #367 )
2 years ago
Andrey Akhmichin
5cca1eb971
Change view rolling via separate cvars under GoldSource.
2 years ago
Andrey Akhmichin
aec0f79806
Change bunnyhop cap via movevar.
2 years ago
Alibek Omarov
036db21bc1
wscript: fix MSVC_TARGETS defined after XP compatibility check was made (thus fixing IndexOutOfRange error)
2 years ago
Alibek Omarov
399f7213e9
LibraryNaming: add IRIX, linuxunkabi definitions, remove unused PowerPC definitions (until somebody ports new engine to PPC)
2 years ago
Alibek Omarov
09d3e6327d
cmake: LibraryNaming: greatly speedup common configurations
2 years ago
Alibek Omarov
7365d43aef
public: build: synchronize with engine
2 years ago
Alibek Omarov
c3522346e9
client: wscript: feature parity with CMake, try to use file globs and exclude list to make maintenance easier
2 years ago
Alibek Omarov
9066063ce9
server: wscript: feature parity with CMake, try to use file globs and exclude list to make maintenance easier
2 years ago
Alibek Omarov
b9ce326714
wscript: rework waf script, add mod_options.txt support, synchronize with engine as much as possible
2 years ago
Alibek Omarov
b15a1388ad
waf: upgrade to latest waifu master
2 years ago
Alibek Omarov
822f8906ac
CMakeLists: add support for mod_options.txt
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* This however, removes support for CMake earlier than 3.9
which isn't a big problem to me, as we also support Waf which supports
Python 2.7, so there is always an option for legacy systems
2 years ago
Alibek Omarov
dcdcfa9eeb
Add common file mod_options.txt that's used to set current mod options between all supported build systems
2 years ago
Alibek Omarov
459ac7fa02
scripts: waifulib: compiler_optimizations: synchronize with engine
2 years ago
Andrey Akhmichin
a4a2b34386
Avoid lags using movevar.
2 years ago
Elinsrc
b3223d9324
fixplayerscore ( #364 )
2 years ago
Andrey Akhmichin
840457f471
Fix synctype_t enumeration redefinition.
2 years ago
nekonomicon
3329d49dca
Merge pull request #359 from fgsfdsfgs/vita-hl
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PlayStation Vita support
2 years ago
fgsfds
b351c7ac5d
docs: add psvita instructions to README
2 years ago
fgsfds
6b43f5af25
scripts: waf: psvita: remove fsigned-char and GNU_SOURCE
2 years ago
fgsfds
a98ed47403
cmake: fix psvita builds
2 years ago
fgsfds
2326ad038d
Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into vita-hl
2 years ago
Roman Chistokhodov
ad6fb5fe07
Fix crash on older GoldSource versions that didn't have m_rawinput cvar ( #357 )
2 years ago
fgsfds
0efa8a6388
Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into vita-hl
2 years ago
fgsfds
fa29254828
psvita support
2 years ago
Andrey Akhmichin
d11f853464
Update README.md
2 years ago