928 Commits (5914b5779fdcbce33ea1b9c9d8ccaf91f0c30e24)
 

Author SHA1 Message Date
Roman Chistokhodov 5914b5779f
Allow ally human grunts have no weapons. Fix #401 (#403) 1 year ago
Andrey Akhmichin 7b8f05c29b Merge branch 'master' into opfor 1 year ago
Andrey Akhmichin 7ca2750c3d client: Fix compilation. 1 year ago
Andrey Akhmichin dd6995ecbd client: MOTD: Prevent out of bounds access on x86. 1 year ago
Andrey Akhmichin 2218731a86 Include build.h. 1 year ago
Andrey Akhmichin 7581cacd6f Use fast and simple ROTR algorithm implementation. 1 year ago
Andrey Akhmichin 984986f998 Use definitions from build.h everywhere. 1 year ago
Roman Chistokhodov f2ea00a415
Fix pitworm elight, sprite, strafe beam and missing sound precache (#399) 1 year ago
Roman Chistokhodov 3cf40ccf12
When finding nearest friend, skip the dying ones as well (they shouldn't participate in talking) (#398) 1 year ago
Roman Chistokhodov 17b34aa42b
Reset fov on crossbow holster (#394) 1 year ago
Andrey Akhmichin c9249af34c Merge branch 'master' into opfor 1 year ago
Andrey Akhmichin 04e56448f2 Revert "ARMv8 neon support" 1 year ago
Roman Chistokhodov 6938f7e10e
Fix sporelauncher not playing a pet sound. Set idle anim chances same as in opfor (#391) 1 year ago
Roman Chistokhodov a7755b3196
Fix the upper rope segment sometimes incorrectly aligned. Tidy up the rope code a bit (#388) 1 year ago
Roman Chistokhodov 26d4fac2aa
Respect hud_saytext cvar. Remove redundant print to console (#387) 1 year ago
Roman Chistokhodov 2b031dd585
Revert fixing bigmomma wait on info_bigmomma (It affects gameplay) (#385) 1 year ago
Roman Chistokhodov 6ee8c66c29
Fix op4mortar option handling and behavior. Fix op4 mortar shell think and touch functions (#384) 1 year ago
Alibek Omarov 43710ea984 client: studio: NEON vector types all over place here 1 year ago
Alibek Omarov d4995df92c client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors 1 year ago
Alibek Omarov b4bd06603e client: studio: fix NEON vreinterpret types, fix memcpy 1 year ago
Alibek Omarov f00a8f46d8 client: studio: fix types in AArch64 NEON code 1 year ago
Andrey Akhmichin ee125707e2 Merge branch 'master' into opfor 1 year ago
Andrey Akhmichin 8180cf60c2 Revert "Change view rolling via separate cvars under GoldSource." 1 year ago
Andrey Akhmichin a898d773a1 Revert "Always change view rolling on client side." 1 year ago
nekonomicon 69f27d43bd
Merge pull request #379 from MoeMod/studio_util 1 year ago
Xiaobaibai d8e4ec04e4 fix typo ( no xref at all? ) 1 year ago
Alibek Omarov fa03ed3bce wscript: fix mod_options.txt parsing under Python2 1 year ago
Alibek Omarov f0f4e55c48 Add PowerPC to library naming scheme 1 year ago
nekonomicon 129522f32c
Merge pull request #381 from FreeSlave/opfor-m249-link-fix 1 year ago
Roman Chistokhodov 6259156cb1 Remove usage of redundant m249 fire sounds (they are all the same and only one is used in opfor) 1 year ago
Roman Chistokhodov 5e722bfaba Alternate between shell and link ejection in M249 1 year ago
Roman Chistokhodov efa83646e4 Fix skipping the m249 submodel 1 when updating the cartridge belt 1 year ago
Xiaobaibai 8da76a8c3f ARMv8 neon support 1 year ago
Roman Chistokhodov ef7b4a9015
Replace copyright symbol with (c) in game_shared/ and common/com_model.h to avoid problems with encoding (#378) 1 year ago
Bohdan Shulyar 31790c101a cmake: LibraryNaming: fix Android check 2 years ago
Roman Chistokhodov 991fd0cd4a
Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player (#375) 2 years ago
Andrey Akhmichin 28d07d742d
Merge branch 'master' into opfor 2 years ago
Andrey Akhmichin 1ed4c1d899
Always change view rolling on client side. 2 years ago
Andrey Akhmichin 0f1cb315d6
Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"." 2 years ago
Andrey Akhmichin 51f214fb02
Merge branch 'master' into opfor 2 years ago
Roman Chistokhodov ef2a745a4f
Fix env_spritetrain not moving when needed (#373) 2 years ago
Roman Chistokhodov 341e2767ad
Fix male assassins and opfor grunts dropping weapons again (#372) 2 years ago
Roman Chistokhodov fd613ebed7
Fix missing breaks. Fix #370 (#371) 2 years ago
nekonomicon 8d337020b5
Merge pull request #369 from FreeSlave/hgrunt_fix 2 years ago
Alibek Omarov e13192ee20 client: wscript: add missing comma in includes list 2 years ago
Alibek Omarov 8da71ee675 server: wscript: remove prop.cpp from excluded files 2 years ago
Alibek Omarov 7d65d9f3bd wscript: set default prefix, do not install without destdir as we don't follow typical unix filesystem hierarchy 2 years ago
Roman Chistokhodov 00596e94bf Use named constants instead of some magical constants in hgrunt code 2 years ago
Roman Chistokhodov b82f524819 Fix Human Grunts dropping weapons again if the game is saved and loaded while the grunt is dying 2 years ago
Andrey Akhmichin 6b033473d4
Merge branch 'master' into opfor 2 years ago