728 Commits (4bee110d9d67edef83cd83d70e7cf85689b701b6)
 

Author SHA1 Message Date
Roman Chistokhodov 25ba2b4e5f
Fix ServerActivate check for clients (#288) 2 years ago
Roman Chistokhodov 4e7d64180b
Fix trace initialization in PM_TraceModel usage. Related issue: https://github.com/ValveSoftware/halflife/issues/3283 (#287) 2 years ago
Andrey Akhmichin d7f9281322
Merge branch 'master' into hlfixed 2 years ago
Andrey Akhmichin 0207817bf4
client: wscript: false_vgui->fake_vgui. 2 years ago
Andrey Akhmichin 2f7c40841f
Turn off selfgauss. 2 years ago
Andrey Akhmichin 59c7ccc5ab
Turn on fixes. 2 years ago
Roman Chistokhodov c1f0f25f1b
Rename .github.yml to build.yml (#285) 2 years ago
Roman Chistokhodov 695e2e060b
Rename false_vgui to fake_vgui (#286) 2 years ago
Roman Chistokhodov 6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp (#284) 2 years ago
nekonomicon 51aaeaab94
Merge pull request #280 from FreeSlave/weapon_animation_times 2 years ago
Roman Chistokhodov bed35fe8d1
Remove mingw build instructions and remove building with mingw from github workflow (#283) 2 years ago
Roman Chistokhodov e51878c45b
Fix alien controllers facing in idle state (#282) 2 years ago
Alibek Omarov 88e13e8ce1
readme: update appveyor links 2 years ago
Roman Chistokhodov 74f3ec7f61 Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro 2 years ago
Roman Chistokhodov 058626fc18 Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy 2 years ago
Roman Chistokhodov 12a2aeb3c1 Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times 2 years ago
Roman Chistokhodov 763af29054
Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw (#275) 2 years ago
Roman Chistokhodov 1313bb1b66
Update build instructions. Rename cmake project from HLSDK-XASH3D to HLSDK-PORTABLE (#274) 2 years ago
Roman Chistokhodov 5a68ce08bc
Add TRIPMINE_BEAM_DUPLICATION_FIX macros for fixing beam duplication on level transition (#272) 2 years ago
Alibek Omarov 468780d997 wscript: sync with cmake, enable goldsrc support by default 2 years ago
Alibek Omarov 33aa1b0a10 engine: add new undocumented function to server funcs 2 years ago
Roman Chistokhodov 7e8dec0c03
Update README.me with better build instructions (#266) 2 years ago
Roman Chistokhodov c8c2841ab9
Build with GoldSource input by default on Windows and Linux (#264) 2 years ago
Roman Chistokhodov c01f154873
Fix tripmine viewmodel having wrong body on first pickup (#262) 2 years ago
Roman Chistokhodov 1c42a4170c
Fix drawing non-latin characters from titles.txt (#261) 2 years ago
Alibek Omarov 4aba145f9e cmake: add missing definitions for SerenityOS and DOS4GW 2 years ago
Jesse Buhagiar b933d14384 Build: Add SerenityOS to list of compatible systems 2 years ago
Andrey Akhmichin 7276284f8e
github actions: update vgui path. 2 years ago
Andrey Akhmichin b0b68d5755
cmake: update vgui path. 2 years ago
Andrey Akhmichin eeeff1aa34
Add vgui_support as submodule. 2 years ago
Andrey Akhmichin ecd846d48e
Remove submodule vgui-dev. 2 years ago
Andrey Akhmichin 748ff6133c
cmake: fix broken link. 2 years ago
Andrey Akhmichin 987ea07ce1
cmake: add more options and show more diagnostic messages. 2 years ago
Andrey Akhmichin 2363a8ff21
cmake: do not link libm for MSVC. 2 years ago
Andrey Akhmichin 7431c7a717
cmake: try to link libm. 2 years ago
Andrey Akhmichin d8dea3cc2b
cmake: add missing bracket. 2 years ago
Andrey Akhmichin d8b05d12d5
cmake: better tgmath.h check. 2 years ago
Andrey Akhmichin 1397f3ab4f
cmake: use "lib" prefixe only for Android. 2 years ago
Roman Chistokhodov ab38461c33
Implement 'corpsephysics' cvar. Issue #190 (#255) 3 years ago
Roman Chistokhodov 8d844a1764
Fix Gauss sound not stopping when players are not in the PAS. https://github.com/ValveSoftware/halflife/issues/3233 (#254) 3 years ago
Roman Chistokhodov 3dc739547c
Play smoke effect on the correct osprey wing. Related issue: https://github.com/ValveSoftware/halflife/issues/3263 (#253) 3 years ago
Roman Chistokhodov 4e13400c61
Add 'explosionfix' cvar to control explosions going through walls sometimes. Related issue: https://github.com/ValveSoftware/halflife/issues/3244 (#252) 3 years ago
Andrey Akhmichin 3db3772bff
cmake: add a missing brackets 3 years ago
Andrey Akhmichin c3f77a2ea5
cmake: disable 64BIT flag by default only for 32-bit archs and 64-bit windows and linux 3 years ago
Andrey Akhmichin 630217f0b1
cmake: fix wrong library naming scheme 3 years ago
Andrey Akhmichin e2da6954c8
Fix crowbar not showing in weapon list if there are empty weapon slots with lower id. 3 years ago
Andrey Akhmichin cf4d2a74dc
Change default thirdperson view. 3 years ago
a1batross 808be9442f
Use filtered command buffer when string came from network (#241) 3 years ago
a1batross e7ef84c83d
engine: delete obsolete engine VC6 project 3 years ago
Marc-Antoine Lortie 1f23bff236
Restore Hornetgun fire phase. (#238) 3 years ago