Andrey Akhmichin
1bee90dd8c
Merge branch 'sohl1.2' into zombie-x
2022-08-24 19:39:33 +05:00
Andrey Akhmichin
0cc7784b62
Merge branch 'master' into sohl1.2
2022-08-24 19:28:10 +05:00
Roman Chistokhodov
695e2e060b
Rename false_vgui to fake_vgui ( #286 )
2022-07-20 05:23:52 +00:00
Andrey Akhmichin
4f5e71238f
Merge branch 'master' into zombie-x
2022-06-21 06:19:57 +05:00
Andrey Akhmichin
f3b8ba2cb5
Merge branch 'master' into sohl1.2
2022-06-21 06:17:52 +05:00
Andrey Akhmichin
b0b68d5755
cmake: update vgui path.
2022-06-18 06:42:42 +05:00
Andrey Akhmichin
57d0e3fae8
Merge branch 'sohl1.2' into zombie-x
2022-06-17 10:34:53 +05:00
Andrey Akhmichin
ac75b528a1
Merge branch 'master' into sohl1.2
2022-06-17 06:48:36 +05:00
Andrey Akhmichin
987ea07ce1
cmake: add more options and show more diagnostic messages.
2022-06-17 03:59:39 +05:00
Andrey Akhmichin
d8b05d12d5
cmake: better tgmath.h check.
2022-06-16 11:54:55 +05:00
Andrey Akhmichin
1397f3ab4f
cmake: use "lib" prefixe only for Android.
2022-06-16 10:50:14 +05:00
Andrey Akhmichin
7b50c80e74
Merge branch 'sohl1.2' into zombie-x
2022-06-06 23:58:21 +05:00
Andrey Akhmichin
723180f497
Merge branch 'master' into sohl1.2
2022-06-05 23:07:22 +05:00
Roman Chistokhodov
b3804d5ad8
Remove redundant dependency on ws2_32 ( #204 )
2021-11-03 22:52:12 +05:00
Roman Chistokhodov
ba2cab60df
Get VGUI back (optionally) ( #194 )
...
* Get VGUI back (optionally)
* Add some missing VGUI invocations
* Update CMakeLists.txt to build with vgui for Windows
* Move windows.h inclusions only to those places where it's really needed
* Try fix mingw build
* Update hud_spectator
* Merge nekonomicon's vgui branch
* Don't include vgui panel and app in cdll_int.cpp if vgui is real
* Deduplicate scoreboard global variables
* Add options to prefer non-vgui motd and scoreboard when vgui is enabled
* Add vgui-dev as a submodule. Add building vith vgui to CI
* Fix artifact uploading
* Don't use global variable when not necessary
* char* to const char* in CMenuHandler_StringCommand constructor
* Fix 'format string is not a literal string' warnings
* Fix 'always evaluate to true' warnings
* Team Fortress classes to const char*
* CreateCommandMenu accepts const char*
* Fix printf formats. Turn some unsigned longs into unsigned ints since they use only 32 bits anyway
* Explicit assignment result as condition
* Prevent memory leak on menu reading
* Localize button text
* Create FileInputStream on stack avoiding the leak
* Remove Servers Browser code
* Arrow file names to const char*
* Fix assignment to the wrong variable
2021-10-27 01:35:11 +00:00
Andrey Akhmichin
23f2da93eb
Merge branch 'sohl1.2' into zombie-x
2021-09-17 23:32:00 +05:00
Andrey Akhmichin
db8ac8f2f0
Merge branch 'master' into sohl1.2
2021-09-17 23:28:25 +05:00
Roman Chistokhodov
136ee78cfd
Make msvc builds in release mode with static runtime ( #185 )
2021-08-27 13:04:15 +05:00
Andrey Akhmichin
127a559dd7
Merge branch 'sohl1.2' into zombie-x
2021-06-20 04:27:46 +05:00
Andrey Akhmichin
314d096c1f
Merge branch 'master' into sohl1.2
2021-06-20 04:26:46 +05:00
Bohdan Shulyar
662af50306
Bump minimum CMake version (lower versions are deprecated) ( #182 )
2021-06-18 07:41:38 +05:00
Andrey Akhmichin
724fcb856b
Merge branch 'master' into sohl1.2
2020-11-22 20:22:32 +05:00
Andrey Akhmichin
29820462df
Merge branch 'master' into zombie-x
2020-11-22 18:03:56 +05:00
Agent Agrimar
a39583f1ef
client: cmake: add winmm.lib dependency
...
This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
2020-09-13 15:06:52 +03:00
Andrey Akhmichin
db9f932bef
Merge branch 'sohl1.2' into zombie-x
2020-01-01 04:52:45 +05:00
Andrey Akhmichin
e03788de52
Merge branch 'master' into sohl1.2
2020-01-01 04:46:25 +05:00
Andrey Akhmichin
c8c2ed7f21
Merge branch 'sohl1.2' into zombie-x
2019-11-17 17:09:46 +05:00
Andrey Akhmichin
16e0a45d3c
Merge branch 'master' into sohl1.2
2019-11-11 04:00:45 +05:00
Alibek Omarov
8622cc945d
CMakeLists: remove legacy 64 postfix
2019-11-11 01:07:20 +03:00
Andrey Akhmichin
4a02cfc012
Merge branch 'double_promotion'
2019-11-05 02:48:47 +05:00
Jonathan Poncelet
71afe6e204
Build: Added user32.lib dependency to CMake
...
Also had to add ResetThink to cbase.h, as it was missing in deug.
2019-10-30 17:43:30 +03:00
Andrey Akhmichin
11adcd5ac8
cmake: Add check for tgmath.h header.
2019-10-13 20:58:14 +05:00
Night Owl
8d53d3cfa7
Merge "Zombie X" source code.
2018-10-08 05:59:28 +05:00
Night Owl
7985ccc7dc
Merge branch 'cmake' into sohl1.2
2018-09-12 06:04:01 +05:00
Jonathan Poncelet
65cb1f54f4
Made library functions hidden by default on Mac/Linux
...
This resolves an issue where the server library was calling client
library functions in error.
2018-08-07 08:24:04 +01:00
Night Owl
3b59c3c806
Merge branch 'master' into sohl1.2
2018-04-14 05:17:34 +05:00
Roman Chistokhodov
71f55bb119
Add mingw support to CMakeLists.txt. Add crosscompiling instructions to README.md
2018-04-03 21:39:07 +03:00
Night Owl
6fe4259223
Merge branch 'master' into sohl1.2
2018-03-31 17:24:38 +05:00
Alibek Omarov
4af9030156
Append 64 postfix on 64 bit
2018-03-22 15:23:34 +03:00
Night Owl
abf8c33a89
Merge branch 'master' into sohl1.2
2018-02-12 13:10:16 +05:00
Alibek Omarov
9a02d7116f
It's better to use MSVC here instead of WIN32, so it wouldn't break MinGW builds
2017-12-28 02:05:47 +03:00
Alibek Omarov
3dda2ec590
Fix compiling on MSVC2017
2017-12-28 02:02:23 +03:00
Alibek Omarov
c128c69ceb
Add install() for CMake.
2017-12-19 00:27:56 +03:00
Roman Chistokhodov
30f2409952
Merge branch 'master' into sohl1.2
2017-12-18 23:47:12 +03:00
Night Owl
a2f0ecf741
Fix linking with libdl on some environments.
2017-12-18 02:44:42 +05:00
Roman Chistokhodov
1759e8c956
Dynamic sdl2 loading from client
2017-12-07 19:29:38 +03:00
Roman Chistokhodov
33de8458d6
Some cleanup. Add false_vgui include path to makefiles
2017-12-07 00:07:05 +03:00
Roman Chistokhodov
51bf51a840
Provide vgui stub to avoid dependency of client of vgui lib
2017-12-06 20:38:14 +03:00
Roman Chistokhodov
d904505f6a
Get vgui back for goldsource fullscreen support
2017-12-06 19:19:27 +03:00
Roman Chistokhodov
1d8d1b5d2e
Use mouse input backend depending on the current engine
2017-12-03 23:52:35 +03:00