You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
222 lines
5.7 KiB
222 lines
5.7 KiB
# |
|
# Copyright (c) 2016 Alibek Omarov |
|
# |
|
# Permission is hereby granted, free of charge, to any person obtaining a copy |
|
# of this software and associated documentation files (the "Software"), to deal |
|
# in the Software without restriction, including without limitation the rights |
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
|
# copies of the Software, and to permit persons to whom the Software is |
|
# furnished to do so, subject to the following conditions: |
|
# |
|
# The above copyright notice and this permission notice shall be included in all |
|
# copies or substantial portions of the Software. |
|
# |
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
|
# SOFTWARE. |
|
# |
|
|
|
cmake_minimum_required(VERSION 2.8.12) |
|
project (CLDLL) |
|
|
|
set (CLDLL_LIBRARY client) |
|
|
|
include(CheckIncludeFile) |
|
check_include_file("tgmath.h" HAVE_TGMATH_H) |
|
if(HAVE_TGMATH_H) |
|
add_definitions(-DHAVE_TGMATH_H) |
|
endif() |
|
|
|
add_definitions(-DCLIENT_WEAPONS -DCLIENT_DLL) |
|
|
|
if(NOT MSVC) |
|
add_compile_options(-fno-exceptions) # GCC/Clang flag |
|
add_compile_options(-Wno-write-strings) # GCC/Clang flag |
|
add_compile_options(-fvisibility=hidden) # GCC/Clang flag |
|
add_definitions(-D_LINUX -DLINUX) # It seems enough for all non-Win32 systems |
|
add_definitions(-Dstricmp=strcasecmp -Dstrnicmp=strncasecmp) |
|
if(NOT MINGW) |
|
add_definitions(-D_snprintf=snprintf -D_vsnprintf=vsnprintf) |
|
endif() |
|
else() |
|
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE) |
|
endif() |
|
|
|
if (GOLDSOURCE_SUPPORT) |
|
add_definitions(-DGOLDSOURCE_SUPPORT) |
|
endif() |
|
|
|
if (USE_VGUI) |
|
add_definitions(-DUSE_VGUI) |
|
if (USE_NOVGUI_MOTD) |
|
add_definitions(-DUSE_NOVGUI_MOTD) |
|
endif() |
|
if (USE_NOVGUI_SCOREBOARD) |
|
add_definitions(-DUSE_NOVGUI_SCOREBOARD) |
|
endif() |
|
endif() |
|
|
|
set (CLDLL_SOURCES |
|
../dlls/crossbow.cpp |
|
../dlls/crowbar.cpp |
|
../dlls/egon.cpp |
|
../dlls/gauss.cpp |
|
../dlls/handgrenade.cpp |
|
../dlls/hornetgun.cpp |
|
../dlls/mp5.cpp |
|
../dlls/python.cpp |
|
../dlls/rpg.cpp |
|
../dlls/satchel.cpp |
|
../dlls/shotgun.cpp |
|
../dlls/squeakgrenade.cpp |
|
../dlls/tripmine.cpp |
|
../dlls/glock.cpp |
|
ev_hldm.cpp |
|
hl/hl_baseentity.cpp |
|
hl/hl_events.cpp |
|
hl/hl_objects.cpp |
|
hl/hl_weapons.cpp |
|
ammo.cpp |
|
ammo_secondary.cpp |
|
ammohistory.cpp |
|
battery.cpp |
|
cdll_int.cpp |
|
com_weapons.cpp |
|
death.cpp |
|
demo.cpp |
|
entity.cpp |
|
ev_common.cpp |
|
events.cpp |
|
flashlight.cpp |
|
GameStudioModelRenderer.cpp |
|
geiger.cpp |
|
health.cpp |
|
hud.cpp |
|
hud_msg.cpp |
|
hud_redraw.cpp |
|
hud_spectator.cpp |
|
hud_update.cpp |
|
in_camera.cpp |
|
input.cpp |
|
input_goldsource.cpp |
|
input_mouse.cpp |
|
input_xash3d.cpp |
|
menu.cpp |
|
message.cpp |
|
overview.cpp |
|
parsemsg.cpp |
|
../pm_shared/pm_debug.c |
|
../pm_shared/pm_math.c |
|
../pm_shared/pm_shared.c |
|
saytext.cpp |
|
status_icons.cpp |
|
statusbar.cpp |
|
studio_util.cpp |
|
StudioModelRenderer.cpp |
|
text_message.cpp |
|
train.cpp |
|
tri.cpp |
|
util.cpp |
|
view.cpp) |
|
|
|
if (USE_VGUI) |
|
list(APPEND CLDLL_SOURCES |
|
vgui_int.cpp |
|
vgui_ClassMenu.cpp |
|
vgui_ConsolePanel.cpp |
|
vgui_ControlConfigPanel.cpp |
|
vgui_CustomObjects.cpp |
|
vgui_MOTDWindow.cpp |
|
vgui_SchemeManager.cpp |
|
vgui_ScorePanel.cpp |
|
vgui_TeamFortressViewport.cpp |
|
vgui_SpectatorPanel.cpp |
|
vgui_teammenu.cpp |
|
voice_status.cpp |
|
../game_shared/vgui_checkbutton2.cpp |
|
../game_shared/vgui_grid.cpp |
|
../game_shared/vgui_helpers.cpp |
|
../game_shared/vgui_listbox.cpp |
|
../game_shared/vgui_loadtga.cpp |
|
../game_shared/vgui_scrollbar2.cpp |
|
../game_shared/vgui_slider2.cpp |
|
../game_shared/voice_banmgr.cpp |
|
) |
|
if (USE_NOVGUI_MOTD) |
|
list(APPEND CLDLL_SOURCES MOTD.cpp) |
|
endif() |
|
if (USE_NOVGUI_SCOREBOARD) |
|
list(APPEND CLDLL_SOURCES scoreboard.cpp) |
|
endif() |
|
else() |
|
list(APPEND CLDLL_SOURCES |
|
MOTD.cpp |
|
scoreboard.cpp) |
|
endif() |
|
|
|
include_directories (. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public) |
|
|
|
if (USE_VGUI) |
|
SET(CMAKE_SKIP_RPATH TRUE) |
|
link_directories(${CMAKE_SOURCE_DIR}/vgui-dev/lib) |
|
include_directories(../vgui-dev/include) |
|
else() |
|
include_directories(../utils/false_vgui/include) |
|
endif() |
|
|
|
if(USE_VOICEMGR) |
|
#set(CLDLL_SOURCES |
|
# ${CLDLL_SOURCES} |
|
# ../game_shared/voice_banmgr.cpp |
|
# ../game_shared/voice_status.cpp) |
|
endif() |
|
|
|
add_library (${CLDLL_LIBRARY} SHARED ${CLDLL_SOURCES}) |
|
|
|
if (GOLDSOURCE_SUPPORT) |
|
target_link_libraries( ${CLDLL_LIBRARY} ${CMAKE_DL_LIBS} ) |
|
endif() |
|
|
|
if (USE_VGUI) |
|
if (WIN32) |
|
add_library(vgui SHARED IMPORTED) |
|
set_property(TARGET vgui PROPERTY IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/vgui-dev/lib/win32_vc6/vgui.dll") |
|
set_property(TARGET vgui PROPERTY IMPORTED_IMPLIB "${CMAKE_SOURCE_DIR}/vgui-dev/lib/win32_vc6/vgui.lib") |
|
target_link_libraries(${CLDLL_LIBRARY} vgui) |
|
elseif(APPLE) |
|
target_link_libraries(${CLDLL_LIBRARY} "-Wl,--no-undefined -L${CMAKE_SOURCE_DIR}/vgui-dev/lib vgui.dylib") |
|
else() |
|
target_link_libraries(${CLDLL_LIBRARY} :vgui.so) |
|
endif() |
|
endif() |
|
|
|
if(WIN32) |
|
target_link_libraries( ${CLDLL_LIBRARY} user32.lib ) |
|
if (GOLDSOURCE_SUPPORT) |
|
target_link_libraries( ${CLDLL_LIBRARY} winmm.lib ) |
|
endif() |
|
endif() |
|
|
|
set_target_properties (${CLDLL_LIBRARY} PROPERTIES |
|
POSITION_INDEPENDENT_CODE 1) |
|
|
|
if(NOT ${CMAKE_SYSTEM_NAME} STREQUAL "Android") |
|
set(CLDLL_NAME "client") |
|
set_target_properties(${CLDLL_LIBRARY} PROPERTIES |
|
OUTPUT_NAME ${CLDLL_NAME} |
|
PREFIX "") |
|
endif() |
|
|
|
if(MSVC) |
|
set_property(TARGET ${CLDLL_LIBRARY} PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>") |
|
endif() |
|
|
|
install( TARGETS ${CLDLL_LIBRARY} |
|
DESTINATION "${GAMEDIR}/${CLIENT_INSTALL_DIR}/" |
|
PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE |
|
GROUP_READ GROUP_EXECUTE |
|
WORLD_READ WORLD_EXECUTE )
|
|
|