|
|
@ -137,6 +137,8 @@ int HistoryResource :: DrawAmmoHistory( float flTime ) |
|
|
|
SPR_DrawAdditive( 0, xpos, ypos, &rcPic ); |
|
|
|
SPR_DrawAdditive( 0, xpos, ypos, &rcPic ); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// do not draw black console string
|
|
|
|
|
|
|
|
if( !(( hud_textmode->value == 2 ) && ( scale < 200 )) ) |
|
|
|
// Draw the number
|
|
|
|
// Draw the number
|
|
|
|
gHUD.DrawHudNumberString( xpos - 10, ypos, xpos - 100, rgAmmoHistory[i].iCount, r, g, b ); |
|
|
|
gHUD.DrawHudNumberString( xpos - 10, ypos, xpos - 100, rgAmmoHistory[i].iCount, r, g, b ); |
|
|
|
} |
|
|
|
} |
|
|
|