Browse Source

wscript: reorder sources list.

hl_urbicide
Andrey Akhmichin 4 years ago
parent
commit
f20b7259f3
  1. 95
      cl_dll/wscript
  2. 130
      dlls/wscript

95
cl_dll/wscript

@ -14,33 +14,88 @@ def configure(conf):
conf.check_cc(lib='dl') conf.check_cc(lib='dl')
if conf.env.DEST_OS == 'win32': if conf.env.DEST_OS == 'win32':
conf.check_cxx( lib='user32' ) conf.check_cxx(lib='user32')
def build(bld): def build(bld):
source = bld.path.parent.ant_glob([ source = bld.path.parent.ant_glob([
'pm_shared/*.c', 'pm_shared/*.c'
'dlls/crossbow.cpp', 'dlls/crowbar.cpp', 'dlls/egon.cpp', 'dlls/gauss.cpp', 'dlls/handgrenade.cpp', ])
'dlls/hornetgun.cpp', 'dlls/mp5.cpp', 'dlls/python.cpp', 'dlls/rpg.cpp', 'dlls/satchel.cpp', source += bld.path.ant_glob([
'dlls/shotgun.cpp', 'dlls/squeakgrenade.cpp', 'dlls/tripmine.cpp', 'dlls/glock.cpp' 'hl/*.cpp'
])
source += bld.path.ant_glob([
'dlls/crossbow.cpp',
'dlls/crowbar.cpp',
'dlls/egon.cpp',
'dlls/gauss.cpp',
'dlls/glock.cpp',
'dlls/handgrenade.cpp',
'dlls/hornetgun.cpp',
'dlls/mp5.cpp',
'dlls/python.cpp',
'dlls/rpg.cpp',
'dlls/satchel.cpp',
'dlls/shotgun.cpp',
'dlls/squeakgrenade.cpp',
'dlls/tripmine.cpp'
]) ])
source += bld.path.ant_glob(['hl/*.cpp'])
source += [ source += [
'ev_hldm.cpp', 'ammo.cpp', 'ammo_secondary.cpp', 'ammohistory.cpp', 'GameStudioModelRenderer.cpp',
'battery.cpp', 'cdll_int.cpp', 'com_weapons.cpp', 'death.cpp', 'MOTD.cpp',
'demo.cpp', 'entity.cpp', 'ev_common.cpp', 'events.cpp', 'StudioModelRenderer.cpp',
'flashlight.cpp', 'GameStudioModelRenderer.cpp', 'geiger.cpp', 'ammo.cpp',
'health.cpp', 'hud.cpp', 'hud_msg.cpp', 'hud_redraw.cpp', 'ammo_secondary.cpp',
'hud_spectator.cpp', 'hud_update.cpp', 'in_camera.cpp', 'ammohistory.cpp',
'input.cpp', 'input_goldsource.cpp', 'input_mouse.cpp', 'battery.cpp',
'input_xash3d.cpp', 'menu.cpp', 'message.cpp', 'cdll_int.cpp',
'overview.cpp', 'parsemsg.cpp', 'saytext.cpp', 'com_weapons.cpp',
'status_icons.cpp', 'statusbar.cpp', 'studio_util.cpp', 'death.cpp',
'StudioModelRenderer.cpp', 'text_message.cpp', 'train.cpp', 'demo.cpp',
'tri.cpp', 'util.cpp', 'view.cpp', 'scoreboard.cpp', 'MOTD.cpp' 'entity.cpp',
'ev_hldm.cpp',
'ev_common.cpp',
'events.cpp',
'flashlight.cpp',
'geiger.cpp',
'health.cpp',
'hud.cpp',
'hud_msg.cpp',
'hud_redraw.cpp',
'hud_spectator.cpp',
'hud_update.cpp',
'in_camera.cpp',
'input.cpp',
'input_goldsource.cpp',
'input_mouse.cpp',
'input_xash3d.cpp',
'menu.cpp',
'message.cpp',
'overview.cpp',
'parsemsg.cpp',
'saytext.cpp',
'scoreboard.cpp',
'status_icons.cpp',
'statusbar.cpp',
'studio_util.cpp',
'text_message.cpp',
'train.cpp',
'tri.cpp',
'util.cpp',
'view.cpp'
] ]
includes = Utils.to_list('. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public ../utils/false_vgui/include') includes = [
'.',
'hl/',
'../dlls',
'../dlls/wpn_shared',
'../common',
'../engine',
'../pm_shared',
'../game_shared',
'../public',
'../utils/false_vgui/include'
]
defines = ['CLIENT_DLL'] defines = ['CLIENT_DLL']
if bld.env.GOLDSRC: if bld.env.GOLDSRC:

130
dlls/wscript

@ -27,28 +27,106 @@ def build(bld):
]) ])
source += [ source += [
'agrunt.cpp', 'airtank.cpp', 'aflock.cpp', 'animating.cpp', 'animation.cpp', 'apache.cpp', 'agrunt.cpp',
'barnacle.cpp', 'barney.cpp', 'bigmomma.cpp', 'bloater.cpp', 'bmodels.cpp', 'bullsquid.cpp', 'buttons.cpp', 'airtank.cpp',
'cbase.cpp', 'client.cpp', 'combat.cpp', 'controller.cpp', 'crossbow.cpp', 'crowbar.cpp', 'aflock.cpp',
'defaultai.cpp', 'doors.cpp', 'animating.cpp',
'effects.cpp', 'egon.cpp', 'explode.cpp', 'animation.cpp',
'flyingmonster.cpp', 'func_break.cpp', 'func_tank.cpp', 'apache.cpp',
'game.cpp', 'gamerules.cpp', 'gargantua.cpp', 'gauss.cpp', 'genericmonster.cpp', 'ggrenade.cpp', 'globals.cpp', 'glock.cpp', 'gman.cpp', 'barnacle.cpp',
'h_ai.cpp', 'h_battery.cpp', 'h_cine.cpp', 'h_cycler.cpp', 'h_export.cpp', 'handgrenade.cpp', 'hassassin.cpp', 'headcrab.cpp', 'barney.cpp',
'healthkit.cpp', 'hgrunt.cpp', 'hornet.cpp', 'hornetgun.cpp', 'houndeye.cpp', 'bigmomma.cpp',
'ichthyosaur.cpp', 'islave.cpp', 'items.cpp', 'bloater.cpp',
'leech.cpp', 'lights.cpp', 'bmodels.cpp',
'maprules.cpp', 'monstermaker.cpp', 'monsters.cpp', 'monsterstate.cpp', 'mortar.cpp', 'mp5.cpp', 'multiplay_gamerules.cpp', 'bullsquid.cpp',
'nihilanth.cpp', 'nodes.cpp', 'buttons.cpp',
'observer.cpp', 'osprey.cpp', 'cbase.cpp',
'pathcorner.cpp', 'plane.cpp', 'plats.cpp', 'player.cpp', 'playermonster.cpp', 'python.cpp', 'client.cpp',
'rat.cpp', 'roach.cpp', 'rpg.cpp', 'combat.cpp',
'satchel.cpp', 'schedule.cpp', 'scientist.cpp', 'scripted.cpp', 'shotgun.cpp', 'singleplay_gamerules.cpp', 'skill.cpp', 'controller.cpp',
'sound.cpp', 'soundent.cpp', 'spectator.cpp', 'squadmonster.cpp', 'squeakgrenade.cpp', 'subs.cpp', 'crossbow.cpp',
'talkmonster.cpp', 'teamplay_gamerules.cpp', 'tempmonster.cpp', 'tentacle.cpp', 'crowbar.cpp',
'triggers.cpp', 'tripmine.cpp', 'turret.cpp', 'defaultai.cpp',
'doors.cpp',
'effects.cpp',
'egon.cpp',
'explode.cpp',
'flyingmonster.cpp',
'func_break.cpp',
'func_tank.cpp',
'game.cpp',
'gamerules.cpp',
'gargantua.cpp',
'gauss.cpp',
'genericmonster.cpp',
'ggrenade.cpp',
'globals.cpp',
'glock.cpp',
'gman.cpp',
'h_ai.cpp',
'h_battery.cpp',
'h_cine.cpp',
'h_cycler.cpp',
'h_export.cpp',
'handgrenade.cpp',
'hassassin.cpp',
'headcrab.cpp',
'healthkit.cpp',
'hgrunt.cpp',
'hornet.cpp',
'hornetgun.cpp',
'houndeye.cpp',
'ichthyosaur.cpp',
'islave.cpp',
'items.cpp',
'leech.cpp',
'lights.cpp',
'maprules.cpp',
'monstermaker.cpp',
'monsters.cpp',
'monsterstate.cpp',
'mortar.cpp',
'mp5.cpp',
'multiplay_gamerules.cpp',
'nihilanth.cpp',
'nodes.cpp',
'observer.cpp',
'osprey.cpp',
'pathcorner.cpp',
'plane.cpp',
'plats.cpp',
'player.cpp',
'playermonster.cpp',
'python.cpp',
'rat.cpp',
'roach.cpp',
'rpg.cpp',
'satchel.cpp',
'schedule.cpp',
'scientist.cpp',
'scripted.cpp',
'shotgun.cpp',
'singleplay_gamerules.cpp',
'skill.cpp',
'sound.cpp',
'soundent.cpp',
'spectator.cpp',
'squadmonster.cpp',
'squeakgrenade.cpp',
'subs.cpp',
'talkmonster.cpp',
'teamplay_gamerules.cpp',
'tempmonster.cpp',
'tentacle.cpp',
'triggers.cpp',
'tripmine.cpp',
'turret.cpp',
'util.cpp', 'util.cpp',
'weapons.cpp', 'world.cpp', 'xen.cpp', 'zombie.cpp'] 'weapons.cpp',
'world.cpp',
'xen.cpp',
'zombie.cpp'
]
if bld.env.VOICEMGR: if bld.env.VOICEMGR:
source += bld.path.parent.ant_glob([ source += bld.path.parent.ant_glob([
@ -57,7 +135,15 @@ def build(bld):
else: else:
defines += ['NO_VOICEGAMEMGR'] defines += ['NO_VOICEGAMEMGR']
includes = Utils.to_list('. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public') includes = [
'.',
'wpn_shared',
'../common',
'../engine',
'../pm_shared',
'../game_shared',
'../public'
]
libs = [] libs = []

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