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Use valid animation extension for pipe. (#247)

visitors
Marc-Antoine Lortie 3 years ago committed by GitHub
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  1. 2
      dlls/visitors/pipe.cpp

2
dlls/visitors/pipe.cpp

@ -104,7 +104,7 @@ int CPipe::AddToPlayer( CBasePlayer *pPlayer )
BOOL CPipe::Deploy() BOOL CPipe::Deploy()
{ {
return DefaultDeploy("models/v_pipe.mdl", "models/p_pipe.mdl", PIPE_DRAW, "pipe"); return DefaultDeploy("models/v_pipe.mdl", "models/p_pipe.mdl", PIPE_DRAW, "crowbar");
} }
void CPipe::Holster(int skiplocal /* = 0 */) void CPipe::Holster(int skiplocal /* = 0 */)

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