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@ -4853,8 +4853,8 @@ LINK_ENTITY_TO_CLASS( monster_hevsuit_dead, CDeadHEV ) |
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//=========================================================
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//=========================================================
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void CDeadHEV::Spawn( void ) |
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void CDeadHEV::Spawn( void ) |
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{ |
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{ |
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PRECACHE_MODEL( "models/player.mdl" ); |
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PRECACHE_MODEL( "models/deadhaz.mdl" ); |
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SET_MODEL( ENT( pev ), "models/player.mdl" ); |
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SET_MODEL( ENT( pev ), "models/deadhaz.mdl" ); |
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pev->effects = 0; |
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pev->effects = 0; |
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pev->yaw_speed = 8; |
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pev->yaw_speed = 8; |
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