@ -15,11 +15,7 @@
#ifndef ENGINECALLBACK_H
#define ENGINECALLBACK_H
#ifdef _WIN32
#ifndef __MINGW32__
#pragma once
#endif /* not __MINGW32__ */
#endif
#include "event_flags.h"
@ -12,15 +12,10 @@
* without written permission from Valve LLC.
*
****/
#ifndef CUSTOM_H
#define CUSTOM_H
#include "const.h"
@ -16,11 +16,7 @@
#ifndef EDICT_H
#define EDICT_H
#define MAX_ENT_LEAFS 48
#ifndef PROGDEFS_H
#define PROGDEFS_H
typedef struct
{
#ifndef PM_DEBUG_H
#define PM_DEBUG_H
void PM_ViewEntity( void );
void PM_DrawBBox( vec3_t mins, vec3_t maxs, vec3_t origin, int pcolor, float life );
#ifndef PM_DEFS_H
#define PM_DEFS_H
#define MAX_PHYSENTS 600 // Must have room for all entities in the world.
#define MAX_MOVEENTS 64
#ifndef PM_INFO_H
#define PM_INFO_H
#define MAX_PHYSINFO_STRING 256
#endif//PM_INFO_H
#ifndef PM_SHARED_H
#define PM_SHARED_H
void PM_Init( struct playermove_s *ppmove );
void PM_Move( struct playermove_s *ppmove, int server );