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Change next map detection

gravgun
mittorn 6 years ago
parent
commit
e35452b6bd
  1. 8
      dlls/coop.cpp

8
dlls/coop.cpp

@ -354,10 +354,10 @@ void COOP_MarkTriggers( void )
while( pTrigger = UTIL_FindEntityByClassname( pTrigger, "trigger_changelevel" ) ) while( pTrigger = UTIL_FindEntityByClassname( pTrigger, "trigger_changelevel" ) )
{ {
struct COOPChangelevelData *pData = COOP_GetTriggerData( pTrigger ); struct COOPChangelevelData *pData = COOP_GetTriggerData( pTrigger );
pData->fIsBack = !strcmp( pData->pszMapName, g_CoopState.landmarkTransition.szSourceMap ); //pData->fIsBack = !strcmp( pData->pszMapName, g_CoopState.landmarkTransition.szSourceMap );
//pData->fIsBack = false; pData->fIsBack = false;
//if( gpGlobals->startspot && STRING(gpGlobals->startspot) && !strcmp(STRING(gpGlobals->startspot), g_CoopState.landmarkTransition.szLandmarkName) ) if( !strcmp(pData->pszLandmarkName, g_CoopState.landmarkTransition.szLandmarkName) )
//pData->fIsBack = true; pData->fIsBack = true;
pTrigger->pev->renderamt = 127; pTrigger->pev->renderamt = 127;
pTrigger->pev->effects &= ~EF_NODRAW; pTrigger->pev->effects &= ~EF_NODRAW;

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