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Merge branch 'master' into aghl

aghl
Night Owl 8 years ago
parent
commit
d911130895
  1. 4
      dlls/client.cpp

4
dlls/client.cpp

@ -496,10 +496,10 @@ void ClientCommand( edict_t *pEntity )
edict_t *pentSpawnSpot = g_pGameRules->GetPlayerSpawnSpot( pPlayer ); edict_t *pentSpawnSpot = g_pGameRules->GetPlayerSpawnSpot( pPlayer );
pPlayer->StartObserver( pev->origin, VARS( pentSpawnSpot )->angles ); pPlayer->StartObserver( pev->origin, VARS( pentSpawnSpot )->angles );
} }
/*else if( g_pGameRules->ClientCommand( GetClassPtr( (CBasePlayer *)pev ), pcmd ) ) else if( g_pGameRules->ClientCommand( GetClassPtr( (CBasePlayer *)pev ), pcmd ) )
{ {
// MenuSelect returns true only if the command is properly handled, so don't print a warning // MenuSelect returns true only if the command is properly handled, so don't print a warning
}*/ }
else if( FStrEq( pcmd, "VModEnable" ) ) else if( FStrEq( pcmd, "VModEnable" ) )
{ {
// clear 'Unknown command: VModEnable' in singleplayer // clear 'Unknown command: VModEnable' in singleplayer

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