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Do not send messages for geiger and flashlight.

dmc
Night Owl 7 years ago
parent
commit
d33feb6e68
  1. 6
      dlls/player.cpp

6
dlls/player.cpp

@ -246,7 +246,6 @@ void LinkUserMessages( void )
gmsgFade = REG_USER_MSG( "ScreenFade", sizeof(ScreenFade) ); gmsgFade = REG_USER_MSG( "ScreenFade", sizeof(ScreenFade) );
gmsgAmmoX = REG_USER_MSG( "AmmoX", 2 ); gmsgAmmoX = REG_USER_MSG( "AmmoX", 2 );
gmsgTeamNames = REG_USER_MSG( "TeamNames", -1 ); gmsgTeamNames = REG_USER_MSG( "TeamNames", -1 );
gmsgBhopcap = REG_USER_MSG( "Bhopcap", 1 );
gmsgQItems = REG_USER_MSG( "QItems", 4 ); gmsgQItems = REG_USER_MSG( "QItems", 4 );
@ -257,6 +256,7 @@ void LinkUserMessages( void )
gmsgAllowSpec = REG_USER_MSG( "AllowSpec", 1 ); //Allow spectator button message. gmsgAllowSpec = REG_USER_MSG( "AllowSpec", 1 ); //Allow spectator button message.
gmsgSpectator = REG_USER_MSG( "Spectator", 2 ); //Spectator message. gmsgSpectator = REG_USER_MSG( "Spectator", 2 ); //Spectator message.
//-- Martin Webrant //-- Martin Webrant
gmsgBhopcap = REG_USER_MSG( "Bhopcap", 1 );
} }
LINK_ENTITY_TO_CLASS( player, CBasePlayer ) LINK_ENTITY_TO_CLASS( player, CBasePlayer )
@ -3639,7 +3639,7 @@ void CBasePlayer::UpdateClientData( void )
} }
FireTargets( "game_playerspawn", this, this, USE_TOGGLE, 0 ); FireTargets( "game_playerspawn", this, this, USE_TOGGLE, 0 );
/*
// Send flashlight status // Send flashlight status
MESSAGE_BEGIN( MSG_ONE, gmsgFlashlight, NULL, pev ); MESSAGE_BEGIN( MSG_ONE, gmsgFlashlight, NULL, pev );
WRITE_BYTE( FlashlightIsOn() ? 1 : 0 ); WRITE_BYTE( FlashlightIsOn() ? 1 : 0 );
@ -3650,7 +3650,7 @@ void CBasePlayer::UpdateClientData( void )
MESSAGE_BEGIN( MSG_ONE, gmsgGeigerRange, NULL, pev ); MESSAGE_BEGIN( MSG_ONE, gmsgGeigerRange, NULL, pev );
WRITE_BYTE( 0 ); WRITE_BYTE( 0 );
MESSAGE_END(); MESSAGE_END();
*/
InitStatusBar(); InitStatusBar();
} }

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