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@ -789,6 +789,16 @@ void CTriggerHurt::Spawn( void )
@@ -789,6 +789,16 @@ void CTriggerHurt::Spawn( void )
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if( !FStringNull( pev->targetname ) ) |
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{ |
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SetUse( &CBaseTrigger::ToggleUse ); |
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if( mp_coop.value ) |
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{ |
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if( pev->size.x > 200 && pev->size.y > 200 && pev->size.z > 200 ) |
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{ |
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//it seems that it covers whole room or map
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if( pev->dmg > 10 ) |
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// trying to kill everything? Not in coop!
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pev->dmg = 3; |
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} |
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} |
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} |
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else |
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{ |
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@ -1596,7 +1606,7 @@ public:
@@ -1596,7 +1606,7 @@ public:
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if( g_iMenu && gpGlobals->time - m_flTime < 30 ) |
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return; // wait 30s befor new confirm vote
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CBaseEntity *pTrigger = NULL; |
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int i; |
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int i = 0; |
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g_iMenu = 2; |
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m_flTime = gpGlobals->time; |
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while( pTrigger = UTIL_FindEntityByClassname( pTrigger, "trigger_changelevel" ) ) |
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@ -1661,9 +1671,9 @@ void CoopVoteMenu( CBasePlayer *pPlayer )
@@ -1661,9 +1671,9 @@ void CoopVoteMenu( CBasePlayer *pPlayer )
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count++; |
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} |
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} |
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if( count < 5 ) |
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if( count < 4 ) |
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{ |
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ClientPrint( pPlayer->pev, HUD_PRINTCENTER, "Need at least 5 players to vote changelevel!\n" ); |
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ClientPrint( pPlayer->pev, HUD_PRINTCENTER, "Need at least 4 players to vote changelevel!\n" ); |
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return; |
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} |
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g_GlobalMenu.VoteMenu(pPlayer); |
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@ -2046,8 +2056,12 @@ void CChangeLevel::ChangeLevelNow( CBaseEntity *pActivator )
@@ -2046,8 +2056,12 @@ void CChangeLevel::ChangeLevelNow( CBaseEntity *pActivator )
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plr->m_state = STATE_CONNECTED; |
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plr->RemoveAllItems( TRUE ); |
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BecomeSpectator( plr ); |
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plr->SetThink( &CBasePlayer::Spawn ); |
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plr->pev->nextthink = gpGlobals->time + 1; |
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} |
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} |
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g_iMenu = 0; |
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g_GlobalMenu.m_iConfirm = 0; |
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CHANGE_LEVEL( st_szNextMap, st_szNextSpot ); |
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} |
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