@ -205,8 +205,8 @@ void ClientPutInServer( edict_t *pEntity )
// Reset interpolation during first frame
pPlayer->pev->effects |= EF_NOINTERP;
pPlayer->pev->iuser1 = 0;
pPlayer->pev->iuser2 = 0;
// pPlayer->pev->iuser1 = 0;
// pPlayer->pev->iuser2 = 0;
}
#ifndef NO_VOICEGAMEMGR