|
|
@ -55,10 +55,10 @@ else() |
|
|
|
option(64BIT "Disable auto -m32 appending to compiler flags" ON) |
|
|
|
option(64BIT "Disable auto -m32 appending to compiler flags" ON) |
|
|
|
endif() |
|
|
|
endif() |
|
|
|
|
|
|
|
|
|
|
|
set(GAMEDIR "valve" CACHE STRING "Gamedir path") |
|
|
|
set(GAMEDIR "ag" CACHE STRING "Gamedir path") |
|
|
|
set(SERVER_INSTALL_DIR "dlls" CACHE STRING "Where put server dll") |
|
|
|
set(SERVER_INSTALL_DIR "dlls" CACHE STRING "Where put server dll") |
|
|
|
set(CLIENT_INSTALL_DIR "cl_dlls" CACHE STRING "Where put client dll") |
|
|
|
set(CLIENT_INSTALL_DIR "cl_dlls" CACHE STRING "Where put client dll") |
|
|
|
set(SERVER_LIBRARY_NAME "hl" CACHE STRING "Library name for PC platforms") |
|
|
|
set(SERVER_LIBRARY_NAME "ag" CACHE STRING "Library name for PC platforms") |
|
|
|
|
|
|
|
|
|
|
|
#----------------- |
|
|
|
#----------------- |
|
|
|
# MAIN BUILD CODE \ |
|
|
|
# MAIN BUILD CODE \ |
|
|
|