@ -221,7 +221,7 @@ void CHud::Init( void )
g_iModType = MOD_HALFSECRET;
g_iHudColor = RGB_YELLOWISH;
}
else if( HUD_IsGame( "sewerbeta" ) )
else if( HUD_IsGame( "sewer_beta" ) )
{
g_iModType = MOD_SEWER_BETA;
g_iHudColor = RGB_WHITISH;
@ -92,7 +92,7 @@ extern "C" void DLLEXPORT EXPORT2 GiveFnptrsToDll( enginefuncs_t *pengfuncsFromE
g_iModType = MOD_REDEMPT;
else if( FStrEq( szGameFolder, "sewerbeta" ) )
else if( FStrEq( szGameFolder, "sewer_beta" ) )