From a019c21185e51647113419c907e56cc0151ebbf3 Mon Sep 17 00:00:00 2001 From: Andrey Akhmichin Date: Sun, 1 Dec 2019 18:21:58 +0500 Subject: [PATCH] Fix Sewer Beta folder name. --- cl_dll/hud.cpp | 2 +- dlls/h_export.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/cl_dll/hud.cpp b/cl_dll/hud.cpp index 93f5e543..b9657fc8 100644 --- a/cl_dll/hud.cpp +++ b/cl_dll/hud.cpp @@ -221,7 +221,7 @@ void CHud::Init( void ) g_iModType = MOD_HALFSECRET; g_iHudColor = RGB_YELLOWISH; } - else if( HUD_IsGame( "sewerbeta" ) ) + else if( HUD_IsGame( "sewer_beta" ) ) { g_iModType = MOD_SEWER_BETA; g_iHudColor = RGB_WHITISH; diff --git a/dlls/h_export.cpp b/dlls/h_export.cpp index 72d55412..c3d0c60c 100644 --- a/dlls/h_export.cpp +++ b/dlls/h_export.cpp @@ -92,7 +92,7 @@ extern "C" void DLLEXPORT EXPORT2 GiveFnptrsToDll( enginefuncs_t *pengfuncsFromE { g_iModType = MOD_REDEMPT; } - else if( FStrEq( szGameFolder, "sewerbeta" ) ) + else if( FStrEq( szGameFolder, "sewer_beta" ) ) { g_iModType = MOD_SEWER_BETA; }