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Add monster_rosenberg and monster_wheelchair implementations.

decay-pc
Night Owl 7 years ago
parent
commit
9b26af3b3c
  1. 202
      dlls/scientist.cpp
  2. 2
      dlls/talkmonster.cpp
  3. 2
      dlls/talkmonster.h

202
dlls/scientist.cpp

@ -441,13 +441,19 @@ Activity CScientist::GetStoppedActivity( void ) @@ -441,13 +441,19 @@ Activity CScientist::GetStoppedActivity( void )
void CScientist::StartTask( Task_t *pTask )
{
const char *pszSentence;
switch( pTask->iTask )
{
case TASK_SAY_HEAL:
//if( FOkToSpeak() )
Talk( 2 );
m_hTalkTarget = m_hTargetEnt;
PlaySentence( "SC_HEAL", 2, VOL_NORM, ATTN_IDLE );
if( FClassnameIs( pev, "monster_rosenberg" ) )
pszSentence = "RO_HEAL";
else
pszSentence = "SC_HEAL";
PlaySentence( pszSentence, 2, VOL_NORM, ATTN_IDLE );
TaskComplete();
break;
case TASK_SCREAM:
@ -468,9 +474,24 @@ void CScientist::StartTask( Task_t *pTask ) @@ -468,9 +474,24 @@ void CScientist::StartTask( Task_t *pTask )
//The enemy can be null here. - Solokiller
//Discovered while testing the barnacle grapple on headcrabs with scientists in view.
if( m_hEnemy != 0 && m_hEnemy->IsPlayer() )
PlaySentence( "SC_PLFEAR", 5, VOL_NORM, ATTN_NORM );
{
if( FClassnameIs( pev, "monster_rosenberg" ) )
pszSentence = "RO_PLFEAR";
else if( FClassnameIs( pev, "monster_wheelchair" ) )
pszSentence = "DK_PLFEAR";
else
PlaySentence( "SC_FEAR", 5, VOL_NORM, ATTN_NORM );
pszSentence = "SC_PLFEAR";
}
else
{
if( FClassnameIs( pev, "monster_rosenberg" ) )
pszSentence = "RO_FEAR";
else if( FClassnameIs( pev, "monster_wheelchair" ) )
pszSentence = "DK_FEAR";
else
pszSentence = "SC_FEAR";
}
PlaySentence( pszSentence, 5, VOL_NORM, ATTN_NORM );
}
TaskComplete();
break;
@ -637,15 +658,24 @@ void CScientist::HandleAnimEvent( MonsterEvent_t *pEvent ) @@ -637,15 +658,24 @@ void CScientist::HandleAnimEvent( MonsterEvent_t *pEvent )
//=========================================================
void CScientist::Spawn( void )
{
const char *pszModel;
Precache();
SET_MODEL( ENT( pev ), "models/scientist.mdl" );
if( FClassnameIs( pev, "monster_rosenberg" ) )
pszModel = "models/scientist_rosenberg.mdl";
else if( FClassnameIs( pev, "monster_wheelchair" ) )
pszModel = "models/wheelchair_sci.mdl";
else
pszModel = "models/scientist.mdl";
SET_MODEL( ENT( pev ), pszModel );
UTIL_SetSize( pev, VEC_HUMAN_HULL_MIN, VEC_HUMAN_HULL_MAX );
pev->solid = SOLID_SLIDEBOX;
pev->movetype = MOVETYPE_STEP;
m_bloodColor = BLOOD_COLOR_RED;
pev->health = gSkillData.scientistHealth;
if( FClassnameIs( pev, "monster_rosenberg" ) )
pev->health += 10;
pev->view_ofs = Vector( 0, 0, 50 );// position of the eyes relative to monster's origin.
m_flFieldOfView = VIEW_FIELD_WIDE; // NOTE: we need a wide field of view so scientists will notice player and say hello
m_MonsterState = MONSTERSTATE_NONE;
@ -675,6 +705,35 @@ void CScientist::Spawn( void ) @@ -675,6 +705,35 @@ void CScientist::Spawn( void )
// Precache - precaches all resources this monster needs
//=========================================================
void CScientist::Precache( void )
{
if( FClassnameIs( pev, "monster_rosenberg" ) )
{
PRECACHE_MODEL( "models/scientist_rosenberg.mdl" );
PRECACHE_SOUND( "rosenberg/ro_pain0.wav" );
PRECACHE_SOUND( "rosenberg/ro_pain1.wav" );
PRECACHE_SOUND( "rosenberg/ro_pain2.wav" );
PRECACHE_SOUND( "rosenberg/ro_pain3.wav" );
PRECACHE_SOUND( "rosenberg/ro_pain4.wav" );
PRECACHE_SOUND( "rosenberg/ro_pain5.wav" );
PRECACHE_SOUND( "rosenberg/ro_pain6.wav" );
PRECACHE_SOUND( "rosenberg/ro_pain7.wav" );
PRECACHE_SOUND( "rosenberg/ro_pain8.wav" );
}
else if( FClassnameIs( pev, "monster_wheelchair" ) )
{
PRECACHE_MODEL( "models/wheelchair_sci.mdl" );
PRECACHE_SOUND( "keller/dk_pain1.wav" );
PRECACHE_SOUND( "keller/dk_pain2.wav" );
PRECACHE_SOUND( "keller/dk_pain3.wav" );
PRECACHE_SOUND( "keller/dk_pain4.wav" );
PRECACHE_SOUND( "keller/dk_pain5.wav" );
PRECACHE_SOUND( "keller/dk_pain6.wav" );
PRECACHE_SOUND( "keller/dk_pain7.wav" );
PRECACHE_SOUND( "wheelchair/wheelchair_jog.wav" );
PRECACHE_SOUND( "wheelchair/wheelchair_run.wav" );
PRECACHE_SOUND( "wheelchair/wheelchair_walk.wav" );
}
else
{
PRECACHE_MODEL( "models/scientist.mdl" );
PRECACHE_SOUND( "scientist/sci_pain1.wav" );
@ -682,6 +741,7 @@ void CScientist::Precache( void ) @@ -682,6 +741,7 @@ void CScientist::Precache( void )
PRECACHE_SOUND( "scientist/sci_pain3.wav" );
PRECACHE_SOUND( "scientist/sci_pain4.wav" );
PRECACHE_SOUND( "scientist/sci_pain5.wav" );
}
// every new scientist must call this, otherwise
// when a level is loaded, nobody will talk (time is reset to 0)
@ -702,7 +762,61 @@ void CScientist::TalkInit() @@ -702,7 +762,61 @@ void CScientist::TalkInit()
m_szFriends[2] = "monster_barney";
// scientists speach group names (group names are in sentences.txt)
if( FClassnameIs( pev, "monster_rosenberg" ) )
{
m_szGrp[TLK_ANSWER] = "";
m_szGrp[TLK_QUESTION] = "";
m_szGrp[TLK_IDLE] = "";
m_szGrp[TLK_STARE] = "";
m_szGrp[TLK_USE] = "RO_OK";
m_szGrp[TLK_UNUSE] = "RO_WAIT";
m_szGrp[TLK_STOP] = "RO_STOP";
m_szGrp[TLK_NOSHOOT] = "RO_SCARED";
m_szGrp[TLK_PLHURT1] = "!RO_CUREA";
m_szGrp[TLK_PLHURT2] = "!RO_CUREB";
m_szGrp[TLK_PLHURT3] = "!RO_CUREC";
m_szGrp[TLK_PHELLO] = "";
m_szGrp[TLK_PIDLE] = "";
m_szGrp[TLK_PQUESTION] = "";
m_szGrp[TLK_SMELL] = "";
m_szGrp[TLK_WOUND] = "RO_WOUND";
m_szGrp[TLK_MORTAL] = "RO_MORTAL";
// get voice for head
m_voicePitch = 100;
}
else if( FClassnameIs( pev, "monster_wheelchair" ) )
{
m_szGrp[TLK_ANSWER] = "";
m_szGrp[TLK_QUESTION] = "";
m_szGrp[TLK_IDLE] = "DK_IDLE";
m_szGrp[TLK_STARE] = "DK_STARE";
m_szGrp[TLK_USE] = "DK_OK";
m_szGrp[TLK_UNUSE] = "DK_WAIT";
m_szGrp[TLK_STOP] = "DK_STOP";
m_szGrp[TLK_NOSHOOT] = "DK_SCARED";
m_szGrp[TLK_HELLO] = "DK_HELLO";
m_szGrp[TLK_PLHURT1] = "";
m_szGrp[TLK_PLHURT2] = "";
m_szGrp[TLK_PLHURT3] = "";
m_szGrp[TLK_PHELLO] = "";
m_szGrp[TLK_PIDLE] = "";
m_szGrp[TLK_PQUESTION] = "";
m_szGrp[TLK_SMELL] = "";
m_szGrp[TLK_WOUND] = "";
m_szGrp[TLK_MORTAL] = "";
// get voice for head
m_voicePitch = 100;
}
else
{
m_szGrp[TLK_ANSWER] = "SC_ANSWER";
m_szGrp[TLK_QUESTION] = "SC_QUESTION";
m_szGrp[TLK_IDLE] = "SC_IDLE";
@ -743,6 +857,7 @@ void CScientist::TalkInit() @@ -743,6 +857,7 @@ void CScientist::TalkInit()
break; //slick
}
}
}
int CScientist::TakeDamage( entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType )
{
@ -774,30 +889,96 @@ int CScientist::ISoundMask( void ) @@ -774,30 +889,96 @@ int CScientist::ISoundMask( void )
//=========================================================
void CScientist::PainSound( void )
{
const char *pszSound;
if( gpGlobals->time < m_painTime )
return;
m_painTime = gpGlobals->time + RANDOM_FLOAT( 0.5, 0.75 );
if( FClassnameIs( pev, "monster_rosenberg" ) )
{
switch( RANDOM_LONG( 0, 8 ) )
{
case 0:
pszSound = "rosenberg/ro_pain0.wav";
break;
case 1:
pszSound = "rosenberg/ro_pain1.wav";
break;
case 2:
pszSound = "rosenberg/ro_pain2.wav";
break;
case 3:
pszSound = "rosenberg/ro_pain3.wav";
break;
case 4:
pszSound = "rosenberg/ro_pain4.wav";
break;
case 5:
pszSound = "rosenberg/ro_pain5.wav";
break;
case 6:
pszSound = "rosenberg/ro_pain6.wav";
break;
case 7:
pszSound = "rosenberg/ro_pain7.wav";
break;
case 8:
pszSound = "rosenberg/ro_pain8.wav";
break;
}
}
else if( FClassnameIs( pev, "monster_wheelchair" ) )
{
switch( RANDOM_LONG( 0, 6 ) )
{
case 0:
pszSound = "keller/dk_pain1.wav";
break;
case 1:
pszSound = "keller/dk_pain2.wav";
break;
case 2:
pszSound = "keller/dk_pain3.wav";
break;
case 3:
pszSound = "keller/dk_pain4.wav";
break;
case 4:
pszSound = "keller/dk_pain5.wav";
break;
case 5:
pszSound = "keller/dk_pain6.wav";
break;
case 6:
pszSound = "keller/dk_pain7.wav";
break;
}
}
else
{
switch( RANDOM_LONG( 0, 4 ) )
{
case 0:
EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "scientist/sci_pain1.wav", 1, ATTN_NORM, 0, GetVoicePitch() );
pszSound = "scientist/sci_pain1.wav";
break;
case 1:
EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "scientist/sci_pain2.wav", 1, ATTN_NORM, 0, GetVoicePitch() );
pszSound = "scientist/sci_pain2.wav";
break;
case 2:
EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "scientist/sci_pain3.wav", 1, ATTN_NORM, 0, GetVoicePitch() );
pszSound = "scientist/sci_pain3.wav";
break;
case 3:
EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "scientist/sci_pain4.wav", 1, ATTN_NORM, 0, GetVoicePitch() );
pszSound = "scientist/sci_pain4.wav";
break;
case 4:
EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "scientist/sci_pain5.wav", 1, ATTN_NORM, 0, GetVoicePitch() );
pszSound = "scientist/sci_pain5.wav";
break;
}
}
EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, pszSound, 1, ATTN_NORM, 0, GetVoicePitch() );
}
//=========================================================
// DeathSound
@ -1056,6 +1237,9 @@ BOOL CScientist::CanHeal( void ) @@ -1056,6 +1237,9 @@ BOOL CScientist::CanHeal( void )
if( ( m_healTime > gpGlobals->time ) || ( m_hTargetEnt == 0 ) || ( m_hTargetEnt->pev->health > ( m_hTargetEnt->pev->max_health * 0.5 ) ) )
return FALSE;
if( FClassnameIs( pev, "monster_wheelchair" ) )
return FALSE;
return TRUE;
}

2
dlls/talkmonster.cpp

@ -56,6 +56,8 @@ const char *CTalkMonster::m_szFriends[TLK_CFRIENDS] = @@ -56,6 +56,8 @@ const char *CTalkMonster::m_szFriends[TLK_CFRIENDS] =
"monster_barney",
"monster_scientist",
"monster_sitting_scientist",
"monster_rosenberg",
"monster_wheelchair"
};
//=========================================================

2
dlls/talkmonster.h

@ -37,7 +37,7 @@ @@ -37,7 +37,7 @@
#define bit_saidHeard (1<<6)
#define bit_saidSmelled (1<<7)
#define TLK_CFRIENDS 3
#define TLK_CFRIENDS 5
typedef enum
{

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