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@ -45,9 +45,8 @@ static CBasePlayer player; |
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// Local version of game .dll global variables ( time, etc. )
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// Local version of game .dll global variables ( time, etc. )
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static globalvars_t Globals; |
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static globalvars_t Globals; |
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static CBasePlayerWeapon *g_pWpns[32]; |
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int g_iWaterLevel; //LRC - for DMC fog
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static CBasePlayerWeapon *g_pWpns[MAX_WEAPONS]; |
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static CBasePlayerWeapon *g_pWpns[MAX_WEAPONS]; |
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int g_iWaterLevel; //LRC - for DMC fog
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float g_flApplyVel = 0.0; |
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float g_flApplyVel = 0.0; |
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int g_irunninggausspred = 0; |
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int g_irunninggausspred = 0; |
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