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Increase detonate threshold

foolsday
mittorn 9 years ago
parent
commit
833bd215d7
  1. 2
      dlls/prop.cpp

2
dlls/prop.cpp

@ -782,7 +782,7 @@ void CProp::BounceTouch(CBaseEntity *pOther)
} }
m_flNextAttack = gpGlobals->time + 1.0; // debounce m_flNextAttack = gpGlobals->time + 1.0; // debounce
} }
if( (pev->spawnflags & SF_PROP_BREAKABLE) && (pev->velocity.Length() > 700) ) if( (pev->spawnflags & SF_PROP_BREAKABLE) && (pev->velocity.Length() > 999) )
{ {
pev->nextthink = gpGlobals->time + 0.1; pev->nextthink = gpGlobals->time + 0.1;
SetThink( &CProp::DieThink ); SetThink( &CProp::DieThink );

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