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@ -307,8 +307,6 @@ public:
@@ -307,8 +307,6 @@ public:
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void TabulateAmmo( void ); |
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Vector m_vecLastViewAngles; |
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float m_flStartCharge; |
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float m_flAmmoStartCharge; |
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float m_flPlayAftershock; |
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@ -325,6 +323,8 @@ public:
@@ -325,6 +323,8 @@ public:
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float m_flNextChatTime; |
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Vector m_vecLastViewAngles; |
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bool m_bSentBhopcap; // If false, the player just joined and needs a bhopcap message.
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}; |
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