Revert unneeded changes.

This commit is contained in:
Night Owl 2017-07-18 22:56:45 +05:00
parent 5dab1c1f1d
commit 6d2a869ecd

View File

@ -117,17 +117,15 @@ void CSatchelCharge::SatchelSlide( CBaseEntity *pOther )
{
// Fix for a bug in engine: when object isn't moving, but its speed isn't 0 and on ground isn't set
if( pev->origin != m_lastBounceOrigin )
BounceSound();
BounceSound();
}
m_lastBounceOrigin = pev->origin;
// There is no model animation so commented this out to prevent net traffic
// StudioFrameAdvance();
StudioFrameAdvance();
}
void CSatchelCharge::SatchelThink( void )
{
// There is no model animation so commented this out to prevent net traffic
// StudioFrameAdvance();
StudioFrameAdvance();
pev->nextthink = gpGlobals->time + 0.1;
if( !IsInWorld() )