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@ -697,12 +697,26 @@ void CScientist::Spawn( void )
@@ -697,12 +697,26 @@ void CScientist::Spawn( void )
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void CScientist::Precache( void ) |
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{ |
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PRECACHE_MODEL( "models/scientist.mdl" ); |
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if( !FClassnameIs( pev, "monster_rosenberg" ) ) |
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{ |
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PRECACHE_SOUND( "scientist/sci_pain1.wav" ); |
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PRECACHE_SOUND( "scientist/sci_pain2.wav" ); |
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PRECACHE_SOUND( "scientist/sci_pain3.wav" ); |
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PRECACHE_SOUND( "scientist/sci_pain4.wav" ); |
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PRECACHE_SOUND( "scientist/sci_pain5.wav" ); |
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} |
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else |
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{ |
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PRECACHE_SOUND( "rosenberg/ro_pain0.wav" ); |
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PRECACHE_SOUND( "rosenberg/ro_pain1.wav" ); |
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PRECACHE_SOUND( "rosenberg/ro_pain2.wav" ); |
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PRECACHE_SOUND( "rosenberg/ro_pain3.wav" ); |
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PRECACHE_SOUND( "rosenberg/ro_pain4.wav" ); |
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PRECACHE_SOUND( "rosenberg/ro_pain5.wav" ); |
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PRECACHE_SOUND( "rosenberg/ro_pain6.wav" ); |
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PRECACHE_SOUND( "rosenberg/ro_pain7.wav" ); |
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PRECACHE_SOUND( "rosenberg/ro_pain8.wav" ); |
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} |
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// every new scientist must call this, otherwise
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// when a level is loaded, nobody will talk (time is reset to 0)
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@ -786,7 +800,7 @@ void CScientist::TalkInit()
@@ -786,7 +800,7 @@ void CScientist::TalkInit()
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m_voicePitch = 95; |
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break; //luther
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case HEAD_SLICK: |
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m_voicePitch = 85; |
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m_voicePitch = 100; |
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break; //slick
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} |
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} |
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@ -824,32 +838,64 @@ int CScientist::ISoundMask( void )
@@ -824,32 +838,64 @@ int CScientist::ISoundMask( void )
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//=========================================================
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void CScientist::PainSound( void ) |
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{ |
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const char *pszSound; |
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if( gpGlobals->time < m_painTime ) |
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return; |
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m_painTime = gpGlobals->time + RANDOM_FLOAT( 0.5, 0.75 ); |
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if( FClassnameIs( pev, "monster_rosenberg" ) ) |
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EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "rosenberg/ro_pain1.wav", 1, ATTN_NORM, 0, GetVoicePitch() ); |
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switch( RANDOM_LONG( 0, 8 ) ) |
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{ |
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case 0: |
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pszSound = "rosenberg/ro_pain0.wav"; |
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break; |
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case 1: |
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pszSound = "rosenberg/ro_pain1.wav"; |
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break; |
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case 2: |
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pszSound = "rosenberg/ro_pain2.wav"; |
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break; |
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case 3: |
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pszSound = "rosenberg/ro_pain3.wav"; |
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break; |
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case 4: |
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pszSound = "rosenberg/ro_pain4.wav"; |
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break; |
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case 5: |
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pszSound = "rosenberg/ro_pain5.wav"; |
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break; |
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case 6: |
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pszSound = "rosenberg/ro_pain6.wav"; |
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break; |
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case 7: |
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pszSound = "rosenberg/ro_pain7.wav"; |
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break; |
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case 8: |
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pszSound = "rosenberg/ro_pain8.wav"; |
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break; |
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} |
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else |
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switch( RANDOM_LONG( 0, 4 ) ) |
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{ |
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case 0: |
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EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "scientist/sci_pain1.wav", 1, ATTN_NORM, 0, GetVoicePitch() ); |
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pszSound = "scientist/sci_pain1.wav"; |
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break; |
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case 1: |
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EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "scientist/sci_pain2.wav", 1, ATTN_NORM, 0, GetVoicePitch() ); |
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pszSound = "scientist/sci_pain2.wav"; |
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break; |
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case 2: |
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EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "scientist/sci_pain3.wav", 1, ATTN_NORM, 0, GetVoicePitch() ); |
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pszSound = "scientist/sci_pain3.wav"; |
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break; |
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case 3: |
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EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "scientist/sci_pain4.wav", 1, ATTN_NORM, 0, GetVoicePitch() ); |
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pszSound = "scientist/sci_pain4.wav"; |
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break; |
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case 4: |
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EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, "scientist/sci_pain5.wav", 1, ATTN_NORM, 0, GetVoicePitch() ); |
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pszSound = "scientist/sci_pain5.wav"; |
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break; |
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} |
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EMIT_SOUND_DYN( ENT( pev ), CHAN_VOICE, pszSound, 1, ATTN_NORM, 0, GetVoicePitch() ); |
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} |
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//=========================================================
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