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Remove unneeded casts.

poke646_vendetta
Andrey Akhmichin 5 years ago
parent
commit
615dc9c056
  1. 2
      dlls/vendetta/par21.cpp

2
dlls/vendetta/par21.cpp

@ -163,7 +163,7 @@ void CPar21::PrimaryAttack()
flags = 0; flags = 0;
#endif #endif
PLAYBACK_EVENT_FULL(flags, m_pPlayer->edict(), m_usPar21, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0); PLAYBACK_EVENT_FULL(flags, m_pPlayer->edict(), m_usPar21, 0.0, g_vecZero, g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0);
m_flNextPrimaryAttack = UTIL_WeaponTimeBase() + 0.1f; m_flNextPrimaryAttack = UTIL_WeaponTimeBase() + 0.1f;

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