@ -163,7 +163,7 @@ void CPar21::PrimaryAttack()
flags = 0;
#endif
PLAYBACK_EVENT_FULL(flags, m_pPlayer->edict(), m_usPar21, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0);
PLAYBACK_EVENT_FULL(flags, m_pPlayer->edict(), m_usPar21, 0.0, g_vecZero, g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0);
m_flNextPrimaryAttack = UTIL_WeaponTimeBase() + 0.1f;