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@ -2,7 +2,7 @@ BARNACLE_FIX_VISIBILITY=OFF # Barnacle tongue length fix |
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CLIENT_WEAPONS=ON # Client local weapons prediction |
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CLIENT_WEAPONS=ON # Client local weapons prediction |
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CROWBAR_IDLE_ANIM=OFF # Crowbar idle animation |
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CROWBAR_IDLE_ANIM=OFF # Crowbar idle animation |
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CROWBAR_DELAY_FIX=OFF # Crowbar attack delay fix |
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CROWBAR_DELAY_FIX=OFF # Crowbar attack delay fix |
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CROWBAR_FIX_RAPID_CROWBAR=OFF # Rapid crowbar fix |
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CROWBAR_FIX_RAPID_CROWBAR=ON # Rapid crowbar fix |
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GAUSS_OVERCHARGE_FIX=OFF # Gauss overcharge fix |
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GAUSS_OVERCHARGE_FIX=OFF # Gauss overcharge fix |
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TRIPMINE_BEAM_DUPLICATION_FIX=OFF # Fix of tripmine beam duplication on level transition |
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TRIPMINE_BEAM_DUPLICATION_FIX=OFF # Fix of tripmine beam duplication on level transition |
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HANDGRENADE_DEPLOY_FIX=OFF # Handgrenade deploy animation fix after finishing a throw |
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HANDGRENADE_DEPLOY_FIX=OFF # Handgrenade deploy animation fix after finishing a throw |
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