Fix desert eagle body passed to EV_WeaponAnimatio.

This commit is contained in:
Andrey Akhmichin 2022-11-04 02:18:12 +05:00
parent 0e6b06df5a
commit 5ea48cb68a
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@ -1769,7 +1769,7 @@ void EV_FireEagle( event_args_t *args )
{ {
// Add muzzle flash to current weapon model // Add muzzle flash to current weapon model
EV_MuzzleFlash(); EV_MuzzleFlash();
gEngfuncs.pEventAPI->EV_WeaponAnimation( EAGLE_SHOOT, 1 ); gEngfuncs.pEventAPI->EV_WeaponAnimation( EAGLE_SHOOT, 0 );
V_PunchAxis( 0, -4.0 ); V_PunchAxis( 0, -4.0 );
} }