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Fix autoshotgun shells.

zombie-x
Andrey Akhmichin 3 years ago
parent
commit
5e49827de9
  1. 2
      cl_dll/ev_hldm.cpp

2
cl_dll/ev_hldm.cpp

@ -1003,7 +1003,7 @@ void EV_FireShotGunADouble( event_args_t *args )
AngleVectors( angles, forward, right, up ); AngleVectors( angles, forward, right, up );
shell = gEngfuncs.pEventAPI->EV_FindModelIndex( "models/auto_shotgunshell.mdl" );// brass shell shell = gEngfuncs.pEventAPI->EV_FindModelIndex( "models/autoshotgunshell.mdl" );// brass shell
if( EV_IsLocal( idx ) ) if( EV_IsLocal( idx ) )
{ {

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