Fix autoshotgun shells.

This commit is contained in:
Andrey Akhmichin 2021-06-26 20:41:31 +05:00
parent 98f4ed02bb
commit 5e49827de9

View File

@ -1003,7 +1003,7 @@ void EV_FireShotGunADouble( event_args_t *args )
AngleVectors( angles, forward, right, up );
shell = gEngfuncs.pEventAPI->EV_FindModelIndex( "models/auto_shotgunshell.mdl" );// brass shell
shell = gEngfuncs.pEventAPI->EV_FindModelIndex( "models/autoshotgunshell.mdl" );// brass shell
if( EV_IsLocal( idx ) )
{