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Fix angles assigned for shock beam in env_blowercannon (#337)

opfor
Roman Chistokhodov 2 years ago committed by GitHub
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  1. 2
      dlls/gearbox/gearbox_effects.cpp

2
dlls/gearbox/gearbox_effects.cpp

@ -304,7 +304,7 @@ void CBlowerCannon::BlowerCannonThink( void ) @@ -304,7 +304,7 @@ void CBlowerCannon::BlowerCannonThink( void )
CSpore::CreateSpore(pev->origin, angles, this, CSpore::GRENADE, false, false);
break;
case BLOWERCANNON_SHOCKBEAM:
CShock::Shoot(pev, pev->angles, pev->origin, gpGlobals->v_forward * 2000);
CShock::Shoot(pev, angles, pev->origin, gpGlobals->v_forward * 2000);
break;
case BLOWERCANNON_DISPLACERBALL:
CDisplacerBall::Shoot(pev, pev->origin, gpGlobals->v_forward * 500, angles);

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