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@ -1003,6 +1003,7 @@ void BotStatement::AppendPhrase(ContextType contextPhrase)
@@ -1003,6 +1003,7 @@ void BotStatement::AppendPhrase(ContextType contextPhrase)
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// Say our statement
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// m_index refers to the phrase currently being spoken, or -1 if we havent started yet
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extern int gmsgSayText; |
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bool BotStatement::Update() |
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{ |
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@ -1171,7 +1172,8 @@ bool BotStatement::Update()
@@ -1171,7 +1172,8 @@ bool BotStatement::Update()
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else |
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{ |
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// me->SendRadioMessage(radioEvent);
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me->GetChatter()->ResetRadioSilenceDuration(); |
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//me->GetChatter()->ResetRadioSilenceDuration();
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duration = 2.0f; |
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} |
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} |
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@ -1181,6 +1183,13 @@ bool BotStatement::Update()
@@ -1181,6 +1183,13 @@ bool BotStatement::Update()
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me->GetChatter()->ResetRadioSilenceDuration(); |
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// me->StartVoiceFeedback(duration + 1.0f);
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} |
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// print to the sending client
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char message[256]; |
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Q_snprintf( message, 256, "[bot] %s (radio): %s", STRING( me->pev->netname), phrase->GetName() ); |
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MESSAGE_BEGIN( MSG_ALL, gmsgSayText, NULL ); |
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WRITE_BYTE( ENTINDEX(me->edict()) ); |
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WRITE_STRING( message ); |
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MESSAGE_END(); |
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} |
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} |
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@ -1606,12 +1615,12 @@ BotStatement *BotChatterInterface::GetActiveStatement()
@@ -1606,12 +1615,12 @@ BotStatement *BotChatterInterface::GetActiveStatement()
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bool BotChatterInterface::ShouldSpeak() const |
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{ |
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// don't talk to non-existent friends
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if (m_me->GetFriendsRemaining() == 0) |
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return false; |
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//if (m_me->GetFriendsRemaining() == 0)
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//return false;
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// if everyone is together, no need to tell them what's going on
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if (m_me->GetNearbyFriendCount() == m_me->GetFriendsRemaining()) |
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return false; |
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//if (m_me->GetNearbyFriendCount() == m_me->GetFriendsRemaining())
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//return false;
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return true; |
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} |
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