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More safe strncpy usage.

fix-cwd-path
Andrey Akhmichin 2 years ago
parent
commit
58f78b4f1c
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GPG Key ID: 1F180D249B0643C0
  1. 4
      cl_dll/death.cpp
  2. 8
      cl_dll/hud.cpp
  3. 2
      cl_dll/hud_spectator.cpp
  4. 6
      cl_dll/menu.cpp
  5. 2
      cl_dll/saytext.cpp
  6. 4
      cl_dll/scoreboard.cpp
  7. 5
      cl_dll/statusbar.cpp
  8. 2
      cl_dll/vgui_CustomObjects.cpp
  9. 8
      cl_dll/vgui_SchemeManager.cpp
  10. 2
      cl_dll/vgui_ScorePanel.cpp
  11. 8
      cl_dll/vgui_TeamFortressViewport.cpp
  12. 2
      cl_dll/vgui_TeamFortressViewport.h
  13. 4
      dlls/client.cpp
  14. 21
      dlls/teamplay_gamerules.cpp

4
cl_dll/death.cpp

@ -207,7 +207,7 @@ int CHudDeathNotice::MsgFunc_DeathMsg( const char *pszName, int iSize, void *pbu @@ -207,7 +207,7 @@ int CHudDeathNotice::MsgFunc_DeathMsg( const char *pszName, int iSize, void *pbu
else
{
rgDeathNoticeList[i].KillerColor = GetClientColor( killer );
strncpy( rgDeathNoticeList[i].szKiller, killer_name, MAX_PLAYER_NAME_LENGTH );
strncpy( rgDeathNoticeList[i].szKiller, killer_name, MAX_PLAYER_NAME_LENGTH - 1 );
rgDeathNoticeList[i].szKiller[MAX_PLAYER_NAME_LENGTH - 1] = 0;
}
@ -224,7 +224,7 @@ int CHudDeathNotice::MsgFunc_DeathMsg( const char *pszName, int iSize, void *pbu @@ -224,7 +224,7 @@ int CHudDeathNotice::MsgFunc_DeathMsg( const char *pszName, int iSize, void *pbu
else
{
rgDeathNoticeList[i].VictimColor = GetClientColor( victim );
strncpy( rgDeathNoticeList[i].szVictim, victim_name, MAX_PLAYER_NAME_LENGTH );
strncpy( rgDeathNoticeList[i].szVictim, victim_name, MAX_PLAYER_NAME_LENGTH - 1 );
rgDeathNoticeList[i].szVictim[MAX_PLAYER_NAME_LENGTH - 1] = 0;
}

8
cl_dll/hud.cpp

@ -519,8 +519,8 @@ void CHud::VidInit( void ) @@ -519,8 +519,8 @@ void CHud::VidInit( void )
sprintf( sz, "sprites/%s.spr", p->szSprite );
m_rghSprites[index] = SPR_Load( sz );
m_rgrcRects[index] = p->rc;
strncpy( &m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH], p->szName, MAX_SPRITE_NAME_LENGTH );
strncpy( &m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH], p->szName, MAX_SPRITE_NAME_LENGTH - 1 );
m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH + ( MAX_SPRITE_NAME_LENGTH - 1 )] = '\0';
index++;
}
@ -562,8 +562,8 @@ void CHud::VidInit( void ) @@ -562,8 +562,8 @@ void CHud::VidInit( void )
sprintf( sz, "sprites/%s.spr", p->szSprite );
m_rghSprites[index] = SPR_Load( sz );
m_rgrcRects[index] = p->rc;
strncpy( &m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH], p->szName, MAX_SPRITE_NAME_LENGTH );
strncpy( &m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH], p->szName, MAX_SPRITE_NAME_LENGTH - 1 );
m_rgszSpriteNames[index * MAX_SPRITE_NAME_LENGTH + ( MAX_SPRITE_NAME_LENGTH - 1 )] = '\0';
index++;
}

2
cl_dll/hud_spectator.cpp

@ -537,7 +537,7 @@ void CHudSpectator::DirectorMessage( int iSize, void *pbuf ) @@ -537,7 +537,7 @@ void CHudSpectator::DirectorMessage( int iSize, void *pbuf )
msg->holdtime = READ_FLOAT(); // holdtime
msg->fxtime = READ_FLOAT(); // fxtime;
strncpy( m_HUDMessageText[m_lastHudMessage], READ_STRING(), 128 );
strncpy( m_HUDMessageText[m_lastHudMessage], READ_STRING(), 127 );
m_HUDMessageText[m_lastHudMessage][127] = 0; // text
msg->pMessage = m_HUDMessageText[m_lastHudMessage];

6
cl_dll/menu.cpp

@ -157,7 +157,7 @@ int CHudMenu::MsgFunc_ShowMenu( const char *pszName, int iSize, void *pbuf ) @@ -157,7 +157,7 @@ int CHudMenu::MsgFunc_ShowMenu( const char *pszName, int iSize, void *pbuf )
{
if( !m_fWaitingForMore ) // this is the start of a new menu
{
strncpy( g_szPrelocalisedMenuString, READ_STRING(), MAX_MENU_STRING );
strncpy( g_szPrelocalisedMenuString, READ_STRING(), MAX_MENU_STRING - 1 );
}
else
{
@ -169,13 +169,13 @@ int CHudMenu::MsgFunc_ShowMenu( const char *pszName, int iSize, void *pbuf ) @@ -169,13 +169,13 @@ int CHudMenu::MsgFunc_ShowMenu( const char *pszName, int iSize, void *pbuf )
if( !NeedMore )
{
// we have the whole string, so we can localise it now
strncpy( g_szMenuString, gHUD.m_TextMessage.BufferedLocaliseTextString( g_szPrelocalisedMenuString ), MAX_MENU_STRING );
strncpy( g_szMenuString, gHUD.m_TextMessage.BufferedLocaliseTextString( g_szPrelocalisedMenuString ), MAX_MENU_STRING - 1 );
g_szMenuString[MAX_MENU_STRING - 1] = '\0';
// Swap in characters
if( KB_ConvertString( g_szMenuString, &temp ) )
{
strncpy( g_szMenuString, temp, MAX_MENU_STRING );
strncpy( g_szMenuString, temp, MAX_MENU_STRING - 1 );
g_szMenuString[MAX_MENU_STRING - 1] = '\0';
free( temp );
}

2
cl_dll/saytext.cpp

@ -133,7 +133,7 @@ int CHudSayText::Draw( float flTime ) @@ -133,7 +133,7 @@ int CHudSayText::Draw( float flTime )
static char buf[MAX_PLAYER_NAME_LENGTH + 32];
// draw the first x characters in the player color
strncpy( buf, g_szLineBuffer[i], Q_min(g_iNameLengths[i], MAX_PLAYER_NAME_LENGTH + 32 ) );
strncpy( buf, g_szLineBuffer[i], Q_min(g_iNameLengths[i], MAX_PLAYER_NAME_LENGTH + 31 ) );
buf[Q_min( g_iNameLengths[i], MAX_PLAYER_NAME_LENGTH + 31 )] = 0;
DrawSetTextColor( g_pflNameColors[i][0], g_pflNameColors[i][1], g_pflNameColors[i][2] );
int x = DrawConsoleString( LINE_START, y, buf );

4
cl_dll/scoreboard.cpp

@ -522,7 +522,7 @@ int CHudScoreboard::MsgFunc_TeamInfo( const char *pszName, int iSize, void *pbuf @@ -522,7 +522,7 @@ int CHudScoreboard::MsgFunc_TeamInfo( const char *pszName, int iSize, void *pbuf
if( cl > 0 && cl <= MAX_PLAYERS )
{
// set the players team
strncpy( g_PlayerExtraInfo[cl].teamname, READ_STRING(), MAX_TEAM_NAME );
strncpy( g_PlayerExtraInfo[cl].teamname, READ_STRING(), MAX_TEAM_NAME - 1 );
}
// rebuild the list of teams
@ -564,7 +564,7 @@ int CHudScoreboard::MsgFunc_TeamInfo( const char *pszName, int iSize, void *pbuf @@ -564,7 +564,7 @@ int CHudScoreboard::MsgFunc_TeamInfo( const char *pszName, int iSize, void *pbuf
}
m_iNumTeams = Q_max( j, m_iNumTeams );
strncpy( g_TeamInfo[j].name, g_PlayerExtraInfo[i].teamname, MAX_TEAM_NAME );
strncpy( g_TeamInfo[j].name, g_PlayerExtraInfo[i].teamname, MAX_TEAM_NAME - 1 );
g_TeamInfo[j].players = 0;
}

5
cl_dll/statusbar.cpp

@ -141,7 +141,8 @@ void CHudStatusBar::ParseStatusString( int line_num ) @@ -141,7 +141,8 @@ void CHudStatusBar::ParseStatusString( int line_num )
GetPlayerInfo( indexval, &g_PlayerInfoList[indexval] );
if( g_PlayerInfoList[indexval].name != NULL )
{
strncpy( szRepString, g_PlayerInfoList[indexval].name, MAX_PLAYER_NAME_LENGTH );
strncpy( szRepString, g_PlayerInfoList[indexval].name, MAX_PLAYER_NAME_LENGTH - 1 );
szRepString[MAX_PLAYER_NAME_LENGTH - 1] = '\0';
m_pflNameColors[line_num] = GetClientColor( indexval );
}
else
@ -231,7 +232,7 @@ int CHudStatusBar::MsgFunc_StatusText( const char *pszName, int iSize, void *pbu @@ -231,7 +232,7 @@ int CHudStatusBar::MsgFunc_StatusText( const char *pszName, int iSize, void *pbu
if( line < 0 || line >= MAX_STATUSBAR_LINES )
return 1;
strncpy( m_szStatusText[line], READ_STRING(), MAX_STATUSTEXT_LENGTH );
strncpy( m_szStatusText[line], READ_STRING(), MAX_STATUSTEXT_LENGTH - 1 );
m_szStatusText[line][MAX_STATUSTEXT_LENGTH - 1] = 0; // ensure it's null terminated ( strncpy() won't null terminate if read string too long)
if( m_szStatusText[0] == 0 )

2
cl_dll/vgui_CustomObjects.cpp

@ -154,7 +154,7 @@ void CommandButton::RecalculateText( void ) @@ -154,7 +154,7 @@ void CommandButton::RecalculateText( void )
void CommandButton::setText( const char *text )
{
strncpy( m_sMainText, text, MAX_BUTTON_SIZE );
strncpy( m_sMainText, text, MAX_BUTTON_SIZE - 1 );
m_sMainText[MAX_BUTTON_SIZE - 1] = 0;
RecalculateText();

8
cl_dll/vgui_SchemeManager.cpp

@ -205,7 +205,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes ) @@ -205,7 +205,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes )
static const int tokenSize = 64;
char paramName[tokenSize], paramValue[tokenSize];
strncpy( paramName, token, tokenSize );
strncpy( paramName, token, tokenSize - 1 );
paramName[tokenSize-1] = 0; // ensure null termination
// get the '=' character
@ -225,7 +225,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes ) @@ -225,7 +225,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes )
// get paramValue
pFile = gEngfuncs.COM_ParseFile( pFile, token );
strncpy( paramValue, token, tokenSize );
strncpy( paramValue, token, tokenSize - 1 );
paramValue[tokenSize-1] = 0; // ensure null termination
// is this a new scheme?
@ -278,7 +278,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes ) @@ -278,7 +278,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes )
pScheme = &tmpSchemes[currentScheme];
hasFgColor = hasBgColor = hasArmedFgColor = hasArmedBgColor = hasMouseDownFgColor = hasMouseDownBgColor = false;
strncpy( pScheme->schemeName, paramValue, CScheme::SCHEME_NAME_LENGTH );
strncpy( pScheme->schemeName, paramValue, CScheme::SCHEME_NAME_LENGTH - 1 );
pScheme->schemeName[CScheme::SCHEME_NAME_LENGTH-1] = '\0'; // ensure null termination of string
}
@ -291,7 +291,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes ) @@ -291,7 +291,7 @@ CSchemeManager::CSchemeManager( int xRes, int yRes )
// pull the data out into the scheme
if ( !stricmp(paramName, "FontName") )
{
strncpy( pScheme->fontName, paramValue, CScheme::FONT_NAME_LENGTH );
strncpy( pScheme->fontName, paramValue, CScheme::FONT_NAME_LENGTH - 1 );
pScheme->fontName[CScheme::FONT_NAME_LENGTH-1] = 0;
}
else if ( !stricmp(paramName, "FontSize") )

2
cl_dll/vgui_ScorePanel.cpp

@ -499,7 +499,7 @@ void ScorePanel::RebuildTeams() @@ -499,7 +499,7 @@ void ScorePanel::RebuildTeams()
}
m_iNumTeams = Q_max( j, m_iNumTeams );
strncpy( g_TeamInfo[j].name, g_PlayerExtraInfo[i].teamname, MAX_TEAM_NAME );
strncpy( g_TeamInfo[j].name, g_PlayerExtraInfo[i].teamname, MAX_TEAM_NAME - 1 );
g_TeamInfo[j].players = 0;
}

8
cl_dll/vgui_TeamFortressViewport.cpp

@ -734,7 +734,7 @@ int TeamFortressViewport::CreateCommandMenu( const char *menuFile, int direction @@ -734,7 +734,7 @@ int TeamFortressViewport::CreateCommandMenu( const char *menuFile, int direction
{
// Get the mapname
pfile = gEngfuncs.COM_ParseFile( pfile, token );
strncpy( szMap, token, MAX_MAPNAME );
strncpy( szMap, token, MAX_MAPNAME - 1 );
szMap[MAX_MAPNAME - 1] = '\0';
// Get the next token
@ -1243,7 +1243,7 @@ void TeamFortressViewport::UpdateSpectatorPanel() @@ -1243,7 +1243,7 @@ void TeamFortressViewport::UpdateSpectatorPanel()
// create player & health string
if( player && name )
{
strncpy( bottomText, name, sizeof(bottomText) );
strncpy( bottomText, name, sizeof(bottomText) - 1 );
bottomText[ sizeof(bottomText) - 1 ] = 0;
pBottomText = bottomText;
}
@ -1434,7 +1434,7 @@ CMenuPanel *TeamFortressViewport::CreateTextWindow( int iTextToShow ) @@ -1434,7 +1434,7 @@ CMenuPanel *TeamFortressViewport::CreateTextWindow( int iTextToShow )
cText = pfile;
strncpy( cTitle, m_sMapName, MAX_TITLE_LENGTH );
strncpy( cTitle, m_sMapName, MAX_TITLE_LENGTH - 1 );
cTitle[MAX_TITLE_LENGTH - 1] = 0;
}
else if( iTextToShow == SHOW_SPECHELP )
@ -2038,7 +2038,7 @@ int TeamFortressViewport::MsgFunc_ServerName( const char *pszName, int iSize, vo @@ -2038,7 +2038,7 @@ int TeamFortressViewport::MsgFunc_ServerName( const char *pszName, int iSize, vo
{
BEGIN_READ( pbuf, iSize );
strncpy( m_szServerName, READ_STRING(), sizeof(m_szServerName) );
strncpy( m_szServerName, READ_STRING(), sizeof(m_szServerName) - 1 );
m_szServerName[sizeof(m_szServerName) - 1] = 0;
return 1;

2
cl_dll/vgui_TeamFortressViewport.h

@ -846,7 +846,7 @@ protected: @@ -846,7 +846,7 @@ protected:
public:
CMenuHandler_SpectateFollow( char *player )
{
strncpy( m_szplayer, player, MAX_COMMAND_SIZE);
strncpy( m_szplayer, player, MAX_COMMAND_SIZE - 1 );
m_szplayer[MAX_COMMAND_SIZE-1] = '\0';
}

4
dlls/client.cpp

@ -625,8 +625,8 @@ void ClientCommand( edict_t *pEntity ) @@ -625,8 +625,8 @@ void ClientCommand( edict_t *pEntity )
// check the length of the command (prevents crash)
// max total length is 192 ...and we're adding a string below ("Unknown command: %s\n")
strncpy( command, pcmd, 127 );
command[127] = '\0';
strncpy( command, pcmd, sizeof(command) - 1);
command[sizeof(command) - 1] = '\0';
// tell the user they entered an unknown command
ClientPrint( &pEntity->v, HUD_PRINTCONSOLE, UTIL_VarArgs( "Unknown command: %s\n", command ) );

21
dlls/teamplay_gamerules.cpp

@ -44,7 +44,8 @@ CHalfLifeTeamplay::CHalfLifeTeamplay() @@ -44,7 +44,8 @@ CHalfLifeTeamplay::CHalfLifeTeamplay()
m_szTeamList[0] = 0;
// Cache this because the team code doesn't want to deal with changing this in the middle of a game
strncpy( m_szTeamList, teamlist.string, TEAMPLAY_TEAMLISTLENGTH );
strncpy( m_szTeamList, teamlist.string, TEAMPLAY_TEAMLISTLENGTH - 1 );
m_szTeamList[TEAMPLAY_TEAMLISTLENGTH - 1] = '\0';
edict_t *pWorld = INDEXENT( 0 );
if( pWorld && pWorld->v.team )
@ -54,7 +55,8 @@ CHalfLifeTeamplay::CHalfLifeTeamplay() @@ -54,7 +55,8 @@ CHalfLifeTeamplay::CHalfLifeTeamplay()
const char *pTeamList = STRING( pWorld->v.team );
if( pTeamList && pTeamList[0] != '\0' )
{
strncpy( m_szTeamList, pTeamList, TEAMPLAY_TEAMLISTLENGTH );
strncpy( m_szTeamList, pTeamList, TEAMPLAY_TEAMLISTLENGTH - 1 );
m_szTeamList[TEAMPLAY_TEAMLISTLENGTH - 1] = '\0';
}
}
}
@ -183,7 +185,8 @@ const char *CHalfLifeTeamplay::SetDefaultPlayerTeam( CBasePlayer *pPlayer ) @@ -183,7 +185,8 @@ const char *CHalfLifeTeamplay::SetDefaultPlayerTeam( CBasePlayer *pPlayer )
{
// copy out the team name from the model
char *mdls = g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "model" );
strncpy( pPlayer->m_szTeamName, mdls, TEAM_NAME_LENGTH );
strncpy( pPlayer->m_szTeamName, mdls, TEAM_NAME_LENGTH - 1 );
pPlayer->m_szTeamName[TEAM_NAME_LENGTH - 1] = '\0';
RecountTeams();
@ -200,7 +203,8 @@ const char *CHalfLifeTeamplay::SetDefaultPlayerTeam( CBasePlayer *pPlayer ) @@ -200,7 +203,8 @@ const char *CHalfLifeTeamplay::SetDefaultPlayerTeam( CBasePlayer *pPlayer )
{
pTeamName = TeamWithFewestPlayers();
}
strncpy( pPlayer->m_szTeamName, pTeamName, TEAM_NAME_LENGTH );
strncpy( pPlayer->m_szTeamName, pTeamName, TEAM_NAME_LENGTH - 1 );
pPlayer->m_szTeamName[TEAM_NAME_LENGTH - 1] = '\0';
}
return pPlayer->m_szTeamName;
@ -287,8 +291,10 @@ void CHalfLifeTeamplay::ChangePlayerTeam( CBasePlayer *pPlayer, const char *pTea @@ -287,8 +291,10 @@ void CHalfLifeTeamplay::ChangePlayerTeam( CBasePlayer *pPlayer, const char *pTea
// copy out the team name from the model
if( pPlayer->m_szTeamName != pTeamName )
strncpy( pPlayer->m_szTeamName, pTeamName, TEAM_NAME_LENGTH );
{
strncpy( pPlayer->m_szTeamName, pTeamName, TEAM_NAME_LENGTH - 1 );
pPlayer->m_szTeamName[TEAM_NAME_LENGTH - 1] = '\0';
}
g_engfuncs.pfnSetClientKeyValue( clientIndex, g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "model", pPlayer->m_szTeamName );
g_engfuncs.pfnSetClientKeyValue( clientIndex, g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "team", pPlayer->m_szTeamName );
@ -603,7 +609,8 @@ void CHalfLifeTeamplay::RecountTeams( bool bResendInfo ) @@ -603,7 +609,8 @@ void CHalfLifeTeamplay::RecountTeams( bool bResendInfo )
tm = num_teams;
num_teams++;
team_scores[tm] = 0;
strncpy( team_names[tm], pTeamName, MAX_TEAMNAME_LENGTH );
strncpy( team_names[tm], pTeamName, MAX_TEAMNAME_LENGTH - 1 );
team_names[tm][MAX_TEAMNAME_LENGTH - 1] = '\0';
}
}

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