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@ -1374,8 +1374,8 @@ void StartFrame( void ) |
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{ |
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{ |
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if( !bot_respawn[i].is_used && bot_respawn[i].state == BOT_NEED_TO_RESPAWN) |
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if( !bot_respawn[i].is_used && bot_respawn[i].state == BOT_NEED_TO_RESPAWN) |
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{ |
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{ |
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bot_respawn[index].state = BOT_IS_RESPAWNING; |
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bot_respawn[i].state = BOT_IS_RESPAWNING; |
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bot_respawn[index].is_used = FALSE; // free up this slot
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bot_respawn[i].is_used = FALSE; // free up this slot
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BotCreate( bot_respawn[i].skin, bot_respawn[i].name, bot_respawn[i].skill ); |
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BotCreate( bot_respawn[i].skin, bot_respawn[i].name, bot_respawn[i].skill ); |
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