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@ -25,8 +25,6 @@ |
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#include "gamerules.h" |
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#include "gamerules.h" |
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#include "shall_map_fixes.h" |
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#include "shall_map_fixes.h" |
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#if defined ( SHALL_MAPFIXES ) |
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#define RANDOM_ANGLE() Vector( 0, RANDOM_LONG(1, 6) * RANDOM_LONG(1, 6) * RANDOM_LONG(1, 10), 0 ) |
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#define RANDOM_ANGLE() Vector( 0, RANDOM_LONG(1, 6) * RANDOM_LONG(1, 6) * RANDOM_LONG(1, 10), 0 ) |
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static CBaseEntity* CreateItemAtPosition(char* classname, const Vector& position, const Vector& angles) |
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static CBaseEntity* CreateItemAtPosition(char* classname, const Vector& position, const Vector& angles) |
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@ -791,5 +789,3 @@ void MapFixes_ApplyAllPossibleFixes() |
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GetMapFixesSingleton()->ApplyMapFixWoods(); |
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GetMapFixesSingleton()->ApplyMapFixWoods(); |
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} |
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} |
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} |
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} |
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#endif // defined ( SHALL_MAPFIXES )
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