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fix pickup values

biglolly
MrSwedish 4 years ago committed by GitHub
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  1. 12
      dlls/weapons.h

12
dlls/weapons.h

@ -110,10 +110,10 @@ public:
#define BUCKSHOT_MAX_CARRY 125 #define BUCKSHOT_MAX_CARRY 125
#define BOLT_MAX_CARRY 50 #define BOLT_MAX_CARRY 50
#define ROCKET_MAX_CARRY 5 #define ROCKET_MAX_CARRY 5
#define HANDGRENADE_MAX_CARRY 10 #define HANDGRENADE_MAX_CARRY 6
#define SATCHEL_MAX_CARRY 5 #define SATCHEL_MAX_CARRY 5
#define TRIPMINE_MAX_CARRY 5 #define TRIPMINE_MAX_CARRY 5
#define SNARK_MAX_CARRY 15 #define SNARK_MAX_CARRY 12
#define HORNET_MAX_CARRY 8 #define HORNET_MAX_CARRY 8
#define M203_GRENADE_MAX_CARRY 10 #define M203_GRENADE_MAX_CARRY 10
@ -121,7 +121,7 @@ public:
#define WEAPON_NOCLIP -1 #define WEAPON_NOCLIP -1
//#define CROWBAR_MAX_CLIP WEAPON_NOCLIP //#define CROWBAR_MAX_CLIP WEAPON_NOCLIP
#define GLOCK_MAX_CLIP 17 #define GLOCK_MAX_CLIP 15
#define PYTHON_MAX_CLIP 6 #define PYTHON_MAX_CLIP 6
#define MP5_MAX_CLIP 50 #define MP5_MAX_CLIP 50
#define MP5_DEFAULT_AMMO 25 #define MP5_DEFAULT_AMMO 25
@ -137,7 +137,7 @@ public:
#define SNARK_MAX_CLIP WEAPON_NOCLIP #define SNARK_MAX_CLIP WEAPON_NOCLIP
// the default amount of ammo that comes with each gun when it spawns // the default amount of ammo that comes with each gun when it spawns
#define GLOCK_DEFAULT_GIVE 17 #define GLOCK_DEFAULT_GIVE 30
#define PYTHON_DEFAULT_GIVE 6 #define PYTHON_DEFAULT_GIVE 6
#define MP5_DEFAULT_GIVE 25 #define MP5_DEFAULT_GIVE 25
#define MP5_DEFAULT_AMMO 25 #define MP5_DEFAULT_AMMO 25
@ -147,10 +147,10 @@ public:
#define RPG_DEFAULT_GIVE 1 #define RPG_DEFAULT_GIVE 1
#define GAUSS_DEFAULT_GIVE 20 #define GAUSS_DEFAULT_GIVE 20
#define EGON_DEFAULT_GIVE 20 #define EGON_DEFAULT_GIVE 20
#define HANDGRENADE_DEFAULT_GIVE 5 #define HANDGRENADE_DEFAULT_GIVE 2
#define SATCHEL_DEFAULT_GIVE 1 #define SATCHEL_DEFAULT_GIVE 1
#define TRIPMINE_DEFAULT_GIVE 1 #define TRIPMINE_DEFAULT_GIVE 1
#define SNARK_DEFAULT_GIVE 5 #define SNARK_DEFAULT_GIVE 3
#define HIVEHAND_DEFAULT_GIVE 8 #define HIVEHAND_DEFAULT_GIVE 8
// The amount of ammo given to a player by an ammo item. // The amount of ammo given to a player by an ammo item.

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