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@ -201,6 +201,12 @@ void IN_Move( float frametime, usercmd_t *cmd ) |
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IN_ToggleButtons( ac_forwardmove / ac_movecount, ac_sidemove / ac_movecount ); |
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IN_ToggleButtons( ac_forwardmove / ac_movecount, ac_sidemove / ac_movecount ); |
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if( ac_forwardmove ) cmd->forwardmove = ac_forwardmove * cl_forwardspeed->value / ac_movecount; |
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if( ac_forwardmove ) cmd->forwardmove = ac_forwardmove * cl_forwardspeed->value / ac_movecount; |
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if( ac_sidemove ) cmd->sidemove = ac_sidemove * cl_sidespeed->value / ac_movecount; |
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if( ac_sidemove ) cmd->sidemove = ac_sidemove * cl_sidespeed->value / ac_movecount; |
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if (in_speed.state & 1) |
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{ |
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cmd->forwardmove *= cl_movespeedkey->value; |
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cmd->sidemove *= cl_movespeedkey->value; |
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} |
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} |
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} |
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ac_sidemove = ac_forwardmove = rel_pitch = rel_yaw = 0; |
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ac_sidemove = ac_forwardmove = rel_pitch = rel_yaw = 0; |
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