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@ -29,6 +29,19 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasec
@@ -29,6 +29,19 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasec
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") |
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set (SVDLL_SOURCES |
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noffice/civilian.cpp |
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noffice/dave.cpp |
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noffice/female.cpp |
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noffice/clip.cpp |
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noffice/flashlightspot.cpp |
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noffice/furniture_passable.cpp |
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noffice/holster.cpp |
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noffice/news.cpp |
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noffice/player_freeze.cpp |
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noffice/random_shake.cpp |
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noffice/random_shooter.cpp |
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noffice/terrorist.cpp |
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noffice/torch.cpp |
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agrunt.cpp |
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airtank.cpp |
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aflock.cpp |
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@ -46,12 +59,12 @@ set (SVDLL_SOURCES
@@ -46,12 +59,12 @@ set (SVDLL_SOURCES
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client.cpp |
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combat.cpp |
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controller.cpp |
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crossbow.cpp |
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# crossbow.cpp |
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crowbar.cpp |
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defaultai.cpp |
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doors.cpp |
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effects.cpp |
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egon.cpp |
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# egon.cpp |
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explode.cpp |
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flyingmonster.cpp |
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func_break.cpp |
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@ -59,7 +72,7 @@ set (SVDLL_SOURCES
@@ -59,7 +72,7 @@ set (SVDLL_SOURCES
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game.cpp |
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gamerules.cpp |
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gargantua.cpp |
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gauss.cpp |
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# gauss.cpp |
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genericmonster.cpp |
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ggrenade.cpp |
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globals.cpp |
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@ -70,13 +83,13 @@ set (SVDLL_SOURCES
@@ -70,13 +83,13 @@ set (SVDLL_SOURCES
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h_cine.cpp |
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h_cycler.cpp |
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h_export.cpp |
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handgrenade.cpp |
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# handgrenade.cpp |
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hassassin.cpp |
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headcrab.cpp |
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healthkit.cpp |
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hgrunt.cpp |
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hornet.cpp |
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hornetgun.cpp |
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# hornetgun.cpp |
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houndeye.cpp |
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ichthyosaur.cpp |
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islave.cpp |
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@ -97,11 +110,11 @@ set (SVDLL_SOURCES
@@ -97,11 +110,11 @@ set (SVDLL_SOURCES
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plane.cpp |
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plats.cpp |
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player.cpp |
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python.cpp |
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# python.cpp |
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rat.cpp |
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roach.cpp |
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rpg.cpp |
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satchel.cpp |
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# satchel.cpp |
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schedule.cpp |
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scientist.cpp |
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scripted.cpp |
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@ -112,7 +125,7 @@ set (SVDLL_SOURCES
@@ -112,7 +125,7 @@ set (SVDLL_SOURCES
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soundent.cpp |
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spectator.cpp |
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squadmonster.cpp |
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squeakgrenade.cpp |
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# squeakgrenade.cpp |
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subs.cpp |
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talkmonster.cpp |
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teamplay_gamerules.cpp |
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@ -131,7 +144,7 @@ set (SVDLL_SOURCES
@@ -131,7 +144,7 @@ set (SVDLL_SOURCES
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../pm_shared/pm_shared.c |
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) |
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include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public) |
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include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public noffice) |
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if(USE_VOICEMGR) |
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set(SVDLL_SOURCES |
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