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Update CMakeLists.txt.
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750f93c257
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@ -29,18 +29,24 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-write-strings -DLINUX -D_LINUX -Dstricm
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}")
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set (CLDLL_SOURCES
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../dlls/crossbow.cpp
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noffice/glow.cpp
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noffice/pain.cpp
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noffice/cinematic.cpp
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noffice/deathvision.cpp
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../dlls/noffice/torch.cpp
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../dlls/noffice/holster.cpp
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# ../dlls/crossbow.cpp
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../dlls/crowbar.cpp
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../dlls/egon.cpp
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../dlls/gauss.cpp
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../dlls/handgrenade.cpp
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../dlls/hornetgun.cpp
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# ../dlls/egon.cpp
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# ../dlls/gauss.cpp
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# ../dlls/handgrenade.cpp
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# ../dlls/hornetgun.cpp
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../dlls/mp5.cpp
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../dlls/python.cpp
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# ../dlls/python.cpp
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../dlls/rpg.cpp
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../dlls/satchel.cpp
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# ../dlls/satchel.cpp
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../dlls/shotgun.cpp
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../dlls/squeakgrenade.cpp
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# ../dlls/squeakgrenade.cpp
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../dlls/tripmine.cpp
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../dlls/glock.cpp
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ev_hldm.cpp
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@ -29,6 +29,19 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasec
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}")
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set (SVDLL_SOURCES
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noffice/civilian.cpp
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noffice/dave.cpp
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noffice/female.cpp
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noffice/clip.cpp
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noffice/flashlightspot.cpp
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noffice/furniture_passable.cpp
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noffice/holster.cpp
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noffice/news.cpp
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noffice/player_freeze.cpp
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noffice/random_shake.cpp
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noffice/random_shooter.cpp
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noffice/terrorist.cpp
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noffice/torch.cpp
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agrunt.cpp
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airtank.cpp
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aflock.cpp
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@ -46,12 +59,12 @@ set (SVDLL_SOURCES
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client.cpp
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combat.cpp
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controller.cpp
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crossbow.cpp
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# crossbow.cpp
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crowbar.cpp
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defaultai.cpp
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doors.cpp
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effects.cpp
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egon.cpp
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# egon.cpp
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explode.cpp
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flyingmonster.cpp
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func_break.cpp
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@ -59,7 +72,7 @@ set (SVDLL_SOURCES
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game.cpp
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gamerules.cpp
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gargantua.cpp
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gauss.cpp
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# gauss.cpp
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genericmonster.cpp
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ggrenade.cpp
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globals.cpp
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@ -70,13 +83,13 @@ set (SVDLL_SOURCES
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h_cine.cpp
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h_cycler.cpp
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h_export.cpp
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handgrenade.cpp
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# handgrenade.cpp
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hassassin.cpp
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headcrab.cpp
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healthkit.cpp
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hgrunt.cpp
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hornet.cpp
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hornetgun.cpp
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# hornetgun.cpp
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houndeye.cpp
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ichthyosaur.cpp
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islave.cpp
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@ -97,11 +110,11 @@ set (SVDLL_SOURCES
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plane.cpp
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plats.cpp
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player.cpp
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python.cpp
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# python.cpp
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rat.cpp
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roach.cpp
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rpg.cpp
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satchel.cpp
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# satchel.cpp
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schedule.cpp
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scientist.cpp
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scripted.cpp
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@ -112,7 +125,7 @@ set (SVDLL_SOURCES
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soundent.cpp
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spectator.cpp
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squadmonster.cpp
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squeakgrenade.cpp
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# squeakgrenade.cpp
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subs.cpp
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talkmonster.cpp
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teamplay_gamerules.cpp
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@ -131,7 +144,7 @@ set (SVDLL_SOURCES
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../pm_shared/pm_shared.c
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)
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include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public)
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include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public noffice)
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if(USE_VOICEMGR)
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set(SVDLL_SOURCES
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