This commit is contained in:
ghost 2024-01-14 20:28:18 +02:00
parent b43d2ce038
commit 2827b8aa3c

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@ -1031,7 +1031,7 @@ void StartFrame( void )
// if the game is over (time/frag limit) set the respawn time...
respawn_time = 5.0;
// cout total players
// count total players
for( i = 1; i <= gpGlobals->maxClients; i++ )
{
CBasePlayer *pPlayer = (CBasePlayer *)UTIL_PlayerByIndex( i );