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Respect hud_saytext cvar. Remove redundant print to console (#387)

fix-cwd-path
Roman Chistokhodov 1 year ago committed by GitHub
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  1. 7
      cl_dll/saytext.cpp

7
cl_dll/saytext.cpp

@ -100,10 +100,11 @@ int CHudSayText::Draw( float flTime )
int y = Y_START; int y = Y_START;
#if USE_VGUI #if USE_VGUI
if( ( gViewPort && gViewPort->AllowedToPrintText() == FALSE ) || !m_HUD_saytext->value ) if( ( gViewPort && gViewPort->AllowedToPrintText() == FALSE ) )
return 1; return 1;
#endif #endif
if ( !m_HUD_saytext->value )
return 1;
// make sure the scrolltime is within reasonable bounds, to guard against the clock being reset // make sure the scrolltime is within reasonable bounds, to guard against the clock being reset
flScrollTime = Q_min( flScrollTime, flTime + m_HUD_saytext_time->value ); flScrollTime = Q_min( flScrollTime, flTime + m_HUD_saytext_time->value );
@ -173,8 +174,6 @@ void CHudSayText::SayTextPrint( const char *pszBuf, int iBufSize, int clientInde
ConsolePrint( pszBuf ); ConsolePrint( pszBuf );
return; return;
} }
#else
ConsolePrint( pszBuf );
#endif #endif
int i; int i;

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