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@ -37,7 +37,7 @@ cvar_t chargerfix = { "chargerfix", "1", FCVAR_SERVER }; |
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cvar_t satchelfix = { "satchelfix", "1", FCVAR_SERVER }; |
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cvar_t satchelfix = { "satchelfix", "1", FCVAR_SERVER }; |
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cvar_t explosionfix = { "explosionfix", "1", FCVAR_SERVER }; |
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cvar_t explosionfix = { "explosionfix", "1", FCVAR_SERVER }; |
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cvar_t monsteryawspeedfix = { "monsteryawspeedfix", "1", FCVAR_SERVER }; |
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cvar_t monsteryawspeedfix = { "monsteryawspeedfix", "1", FCVAR_SERVER }; |
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cvar_t corpsephysics = { "corpsephysics", "1", FCVAR_SERVER }; |
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cvar_t corpsephysics = { "corpsephysics", "0", FCVAR_SERVER }; |
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cvar_t forcerespawn = { "mp_forcerespawn","1", FCVAR_SERVER }; |
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cvar_t forcerespawn = { "mp_forcerespawn","1", FCVAR_SERVER }; |
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cvar_t flashlight = { "mp_flashlight","0", FCVAR_SERVER }; |
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cvar_t flashlight = { "mp_flashlight","0", FCVAR_SERVER }; |
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cvar_t aimcrosshair = { "mp_autocrosshair","1", FCVAR_SERVER }; |
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cvar_t aimcrosshair = { "mp_autocrosshair","1", FCVAR_SERVER }; |
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