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Define new weapons.
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@ -92,6 +92,12 @@ public:
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#define WEAPON_TNT 21
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#define WEAPON_TRIPMINE 22
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#define WEAPON_NUKE 23
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//TODO: maybe incorrect. Needs redefine later.
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#define WEAPON_FASTRPG 24
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#define WEAPON_DOUBLEMAC 25
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#define WEAPON_NAILGUN 26
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#define WEAPON_SATCHEL 27
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#define WEAPON_UNKNOWN 28
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#define WEAPON_ALLWEAPONS (~(1<<WEAPON_SUIT))
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